Base Class: Monk
Monks of this tradition choose to deprive themselves of specific senses to become more in tune with the world around them.
Deprivation of the Senses
Starting when you choose this tradition at 3rd level, you lose one of the following senses and gain the corresponding effects.
Hear No Evil
You lose the ability to hear. You gain darkvision to a distance of 120 feet. If you already have darkvision, your darkvision distance increases by 80 feet. You become double Proficient with Investigation checks. You can read lips. You are resistant to Thunder damage, but vulnerable to Radiant damage.
See No Evil
You lose the ability to see. You gain Blindsight to a distance of 80 feet. You lose your Blindsight if you are Deafened. You become double Proficient with Insight checks. You are resistant to Radiant damage, but vulnerable to Thunder damage.
Speak No Evil
You do not have a tongue. You lose your ability to speak and taste. You can telepathically communicate with any creature within 120 feet from you (one way only). You become double Proficient with Perception checks. You become proficient with Calligrapher's Supplies.
Heightened Smell
At 6th level, your acute sense of smell allows you to track other. You gain advantage on Survival checks to track a creature if you've smelled it before. You know smell of all creatures you have met. You can also determine known creatures that a target creature has been within 5 feet of in the past 6 hours. You can do this once per long rest.
Sensory Strike
At 11th level, you learn weak points in your enemy by feeling the resonant vibrations of your strikes. If an attack from your Attack action hits, your attacks using your bonus action have advantage on the target.
Sixth Sense
Starting at 17th level, when you finish a long rest, you can cast either Locate Creature or Find the Path. These do not require Concentration for you, and they last until you finish your next long rest.
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