Paladin
Base Class: Paladin

Tenets of the Dragon

The tenets of the Dragon are somewhat informal, defined only by the traits of the dragons that paladins of this oath seek to emulate. These traits are simple:

Strength: While treasure is nice, true strength comes not from what you own, but what you're capable of. Resist the lures of false, temporary forms of power in your quest.

Perspective: Dragons live for centuries, and understand that temporary solutions have permanent consequences. Aid the weak to solve their own problems, and be prepared to end a threat permanently to ensure lasting protection from its return.

Honor: Reward those who aid you. If another being proves worthy of you, gift them with something to enable their strength to grow further.

Breath: Make every exhalation bring with it power and purpose. Whether by speaking out against darkness or plunging others into it, make your mark boldly with deed and word.

Draconic Inspiration

When you take this oath at 3rd level, you gain the benefits of your deity's Draconic Inspiration noted in the list below. This inspiration grants benefits based off the type of dragon you seek to emulate. Your Oath abilities utilize the damage type associated with this type of dragon as you level, and a dragon of this race is generally your mentor, if you had one.

Those that take this oath are as diverse as the races of dragons. Some take this oath seeking to purge the world of evil, some take this oath in an attempt to bring order and justice to the world around them, others just want to watch the world burn or to serve their evil goals.

The aspects of your Draconic Inspiration are listed below select your aspect based off the race of your Deity.

Gem (any variety): Force Aspect
Gold/Brass/Red: Fire Aspect
Platinum/Bronze/Blue : Lightning Aspect
Copper/Black : Acid Aspect
Green : Poison Aspect
Silver/White : Cold Aspect

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Draconic Strike. As an bonus action, you can imbue one weapon that you are holding with draconic energy, using your Channel Divinity. For 1 minute, you add your Charisma modifier to attack rolls made with that weapon (with a minimum bonus of +1). Divine Smite done during the duration does an additional 1d8 + Charisma mod damage of the same type as your chosen Draconic Inspiration. You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.

Draconic Presence. As an action you can use your Channel Divinity to exude a draconic presence of your revered dragon god. You force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. On a failed save, a creature becomes stunned with fear for 1 minute. The stunned creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success. Dragons and dragonborn have advantage on saves against this effect.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

Aura of Draconic Presence

 Starting at 7th level, you benefit from several draconic aspects. Gaining +1 AC has your skin gains a tougher scaly appearance. Additionally you and allies within 10ft of you gain resistance physical damage.

At 18th level, the range of this aura increases to 30 feet.

Draconic Rebuke

Beginning at 15th level, you can use your reaction to attempt to knock prone an enemy that attacks you or an ally within ten feet of you. When you do so a draconic visage covers your head and roars imbued with the force of your deity. On a failed dexterity save the target is knocked prone. On a successful save the target is unaffected and is additional immune to this effect for 24 hours. This ability can be used up to (level/2) times per short rest.

Draconic Form

At 20th level your deity grants you the ability to transform into their scion. You gain 1 charge of your chosen deities racial Breath Weapon, the damage, damage type, and size for this breath weapon is based on an ancient dragon of that type. You sprout dragon horns, a tail and wings that give you a 50ft flying speed. During this transformation you gain the benefits of your draconic strike ability and regenerate health at a rate of 20 + your Charisma mod per turn. This transformation can only happen once per long rest.

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