Base Class: Barbarian
A vampire can use their magic to become a bloodgheist. A bloodgheist is a powerful humanoid bat with the strength of a giant, teeth of a shark, and ears, face and senses of a bat. Once a vampire has become a bloodgheist, however, their vampiric magic will be replaced by sheer brute force. Despite looking and acting feral, a bloodgheist still has a bit of humanity and politeness in them. A BIT. A bloodgheist can become a normal vampire again if they have the right materials.
Bloodgheist Thirst
Your Barbarian must have access to blood and must drink at least 5 times a week. If the conditions are not met, Bloodgheist Thirst will overpower your body and will attack your fellow companions and adventurers.
Notes
- As you level up, you can control your Bloodgheist Thirst longer.
Monstrous Blood Fists
At level 3, your Barbarian can use a Monstrous Bloody Fist. The strength of this feature depends on your strength and Bloodgheist Thirst. If you have drunk blood at least 5 times in a week this feature will be more powerful. If you drunk blood at least 3 times or less this feature will be weaker.
Heavy Bloody Blow
At the end of the turn, the barbarian can have an extra attack.
Natural Cave Climber
At level 6, your barbarian will have Natural Cave Climber. It makes you faster while climbing especially inside caves.
Rock Throw
While hanging, the barbarian can throw a rock to a target.
Sharp Hearing
At level 10, your barbarian will have the Sharp Hearing feature. It will help your perception checks.
See in the Dark
After hearing a noise, the barbarian can see in the dark.
Bloody Scream
At 13th level, your barbarian can have Bloody Scream. This feature will get stronger and stronger as you level up your Constitution Ability level.
Bat Call
At level 14, your barbarian can have Bat Call. It allows the barbarian to call a swarm of bats.
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