Fighter
Base Class: Fighter

A fighter who fought in the Great Religious Crusades. Fought alongside paladins in as champions of the great wars! 

Improved Critical and second fighting style

Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20.

at Level three get another fighting style

 

Emperors Champion

you remember the days of the crusades and remember to never stop fighting. Beginning at level 7 you defend like if you were defending the Emperor. You can reroll any combat failed save twice per day.

when in combat you remember the great days of the Crusades. beginning at 7th level you become resistant to all damage besides force damage when two members of your party are down or you are the last man standing in your company.

Aura of Courage

Starting at 10th level, you and friendly creatures within 30 feet of you can't be frightened while you are conscious.

Avenge me

Beginning at 10th level, whenever you fall unconscious or die, you galvanize all friendly creatures who can see or hear you. For 1 minute, each target has advantage on attack rolls. This effect immediately ends once you are no longer unconscious or dead. Once you have used this feature, you can't use it again until you finish a long rest.

Superior Critical

Superior Critical

Starting at 15th level, your weapon attacks score a critical hit on a roll of 18–20.

 

Survivor

At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don’t gain this benefit if you have 0 hit points.

For Glory!

as if On the day of the crusades you swing to end the enemy. Starting at level 15 you can get one extra attack once per day

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