Monk
Base Class: Monk

Your training allows you to systematically destroy enemies foolish enough to fall into your grasp. The techniques taught by this tradition allow martial artists to strike from anywhere, contorting foes bodies to expose their weak spots and shut them down before they become a threat to them or their allies.

Constriction

At 3rd level, your advanced perception allows you to trace a path around all of your enemies movement and catch them by intertwining your own body with theirs.

  • You now may add your Dexterity modifier as well as Strength to any competing Grapple Check and you may grapple creatures of up to two size classes larger than you
  • You may now spend 2 Ki point to perform a grapple as a bonus action
  • You now have advantage on attack rolls towards enemies you are currently grappling
  • You may add both Strength and Dexterity modifiers on all attack rolls and damage rolls against enemies you currently have grappled
  • You may use an action to apply the Restrained condition on a target you have grappled rather than the Grappled condition

Venomous Strike

At 6th level, you’re mastery of the arts allows you to continuously pulverize your opposition, even when you aren’t giving them your full attention. Whenever performing an unarmed attack, you may expend 3 Ki points to perform the total damage for that attack a second time at the beginning of that enemies next turn.

Slither

At 11th level, you are able to transcend normal physical limitations that allow you to maneuver as if you were a slithering viper. You may now move through the space of any creature your size or larger. Opportunity attacks triggered by you have disadvantage against you. If you did not have a climbing speed before, you gain a Climbing Speed of 20 feet. If you did have a climbing speed, you add an additional 10 feet to it.

Generate Venom

At 17th level, you can transform your Ki into a physical venom that brings death to all it touches. You may expend 3 Ki points to generate a cup’s worth of debilitating venom. This venom may be launched with the same functions as the spell Catapult or applied to your fists, one of your weapons or another creatures weapon within five feet of you. When this venom touches a creature, it will deal 10d10 Necrotic, Poison or Acid damage by your choice.

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