Sorcerer
Base Class: Sorcerer

For some reason, you have been touched by something outside of this planet, gifting you with magic beyond your understanding. Perhaps a meteorite landed on top of you as a child, growing a seed of alien magic within you. Maybe you were born in a gravitational anomaly that has warped you’re mind, body, and soul. Or perhaps the stars themselves have granted you a blessing for unknown reasons. In all cases, you are left with a piece of the cosmos within you.

Sight of the Stars

Starting at 1st level, you gain darkvision out to a range of 60 ft. If you already posses darkvision, your darkvision expands by 30 ft.  As your eyes are used to seeing farther into the dark then most are willing to look.

Other Wordily Magic

Starting at 1st level, your strange entanglement with the cosmos grants you access to strange and unique magic. You learn additional spells when you reach certain levels in this class, as shown on the Other Wordly Magic table. The spell counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know. These spells can’t be replaced when you gain a level in this class.

 

Sorcerer Level

Spells

1st

Guiding Bolt, False Life

3rd

Hold Person, Darkness

5th

Fear, Fly

7th

Banishment, Dimension Door

9th

Wall of Force, Contact Other Plane

Gravity Reflector

Starting at 1st level, you can manipulate gravity in a subtle way to protect yourself and allies from attacks. As a reaction, you can impose disadvantage on an attack targeting you that you can see within 60 ft. You can use this feature a number of times equal to your Charisma modifier (minimum of once) per long rest.

Gravity Shielding

At 6th level, your ability to manipulate gravity grows to where you do it unconsciously, your AC now becomes 13 + your Charisma modifier (minimum of plus 1). 

Astral Eyesight

Starting at 14th level, you are so intertwined with space itself that your eyes are no longer how you see. You gain blindsight of up to 120 ft and you cannot be surprised. 

Universal Existance

Starting at 18th level, you can transform your body into a piece of the universe. Small stars appear to be orbiting around you, your eyes go black and the celestial expanse can be seen within them. You can spend 6 sorcery points to gain the following benefits for 1 hour.

  • You have true sight of up to 120 ft.
  • When you deal radiant or force damage, you deal extra damage equal to your 1 + Charisma modifier (minimum of 2)
  • You have resistance to necrotic damage.

 

Once you use this feature, you cannot use it again until you take a long rest. 

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