Base Class: Warlock
You have made a pact with a being with raw arcane power.
Expanded Spell List
The Arcane Master lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells
| Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Old Magic
Once per short rest, you may infuse a spell you cast with arcane words of power, that spell always requires a skill check to counter or dispel it, and that check is made with disadvantage.
Arcane Acquisition
Starting at 6th level, when you successfully counter or dispel a spell, gain a pact slot equal to the level of that spell. That slot cannot be used to cast counterspell or dispel magic and the slot disappears when you take a short or long rest
Cantrip Acuity
At 10th level, choose a cantrip from the warlock or wizard spell list with a casting time of 1 action, add it to your known spells if it is not already there. It's casting time becomes 1 bonus action for you.
Deep Knowledge
Starting at 14th level, When you finish a short rest, you may regain the use of one of your sixth or seventh level mystic arcanum spells.
Once you use this feature, you can’t use it again until you finish a long rest.







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Posted Mar 23, 2020I really like this class! The wording is a bit off, though for the Arcane Acquisition feature. Your pact slots are always at the highest available castable level, so there’s no need to say “pact slot equal to the level of that spell”. That’s the only opportunity I saw for clarity, everything else is really cool! Very good job.