Base Class: Barbarian
Not all barbarians follow the paths of Rage or Spirituality, some choose to work on focusing that Rage to add power to a warriors' fighting prowess. To help make them the ultimate warrior on the battlefield. Channeling their Rage in these ways allows them to charge into battle as creatures of fury and violence, leaving a trail of bodies in their wake. Coming fully alive only in the chaos of combat, the Rage allowing them to ignore their own wounds and well-being until after the combat is over.
Fighting Style
When first choosing this Path you adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.
Dueling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
Protection
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Focused Fury
Starting at 3rd level, you can go into a focused fury when you Rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion (as described in appendix A).
Improved Critical
Beginning at 6th level, your training with weapons allows your weapon attacks to score a critical hit on a roll of 19 or 20.
Channeled Fury
Starting at 10th level, while in a Rage the Warlord can wield two-handed weapons in one hand and one-handed weapons as if they were light. This ability still allows the bonuses of any given Fighting Style you have learned including Great Weapon Fighting, even though you are only using one hand.When the rage ends, you suffer one level of exhaustion (as described in appendix A).
Retaliation
Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.
Previous Versions
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