Monk
Base Class: Monk

As a follower of the wind staff you will be able to summon and dispel you staff at will, and as you increase in strength, so too will the staff. It will be used as a catalyst for air based magics, with no need for materials, using ki points as fuel.

Soul Binding

As a bonus action, summon your weapon into your hands, dispelling is a free action. As a wind bound weapon, you can channel 2 ki points through the staff to cast the wind spells: feather fall, gust of wind, wind wall, and zephyr strike, as well as the cantrip, gust. At higher class levels your staff can be used to greater melee effects.

Squall

At level 6, you automatically add your proficiency to your AC against any creature you strike in melee until the beginning of your next turn, as you flow and dodge around their attacks. Also, you no longer take a disadvantage penalty when using ranged attacks that pass through your wind effects, wind wall now only incurs disadvantage instead of auto fail.

Leaf on the Wind

At level 11, you gain advantage in stealth, and gain blindsight with distance equal to your max movement, for the purpose of perceiving invisible creatures' movements and heightening awareness as to not be surprised by melee attacks.

Unbound Movement

At level 17, you can no longer be affected by rough terrain as a penalty to your move speed and cannot have your speed magically reduced, you gain immunity to being magically paralyzed and restrained. You may also use half of your movement to escape from nonmagical restraints such as manacles or being grappled.

Previous Versions

Name Date Modified Views Adds Version Actions
1/24/2020 9:58:22 AM
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1/27/2020 10:47:10 PM
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