Base Class: Barbarian
Many barbarians use their fury for greater strength, willpower, and speed. However, barbarians who follow the Path of the Elemental Warrior can turn their rage into elemental magic. When in a rage, a barbarian of this path can use their magic in their attacks.
Elemental Infusion
While raging, you can infuse your weapons with the element of your choosing as a bonus action. The infused weapon does an extra 1d4 of that elemental damage. This increases to 1d6 at 5th level, 1d8 at 10th level, 1d10 at 15th level, and at 1d12 at 20th level.
You can do this a number of times equal to your constitution modifier per long rest.
Elemental Type
At 3rd level, your warrior soul is filled with the element of your choosing.
Cold
You have a soul frozen soul. You presence slows enemies in their tracks and shatters them into thousands of pieces.
Fire
You have a fiery soul. Passionate and fierce, you leave a path of destruction when facing you enemies.
Lighting
You have an electrified soul. You go across the battlefield in a flash, leaving your enemies lifeless.
Elemental Blood
Beginning at 6th level, elemental energy flows in your veins, causing you to become resistant to the element that you chose.
Elemental Aura
Beginning at the 10th level, an elemental aura glows around you while you rage. Depending on which element you have chosen, there will be different effects. These effects last until rage ends.
Fire: A vortex of flames surround you, causing any creature to attack you with a melee attack take 1d6 fire damage.
Ice: The ground around you begins to freeze and ice begins to spread onto your foes. The radius follows you as you move. Any creature within a 10ft radius of you must make a strength check of 8 + your constitution modifier or their walking speed is reduced to zero.
Lighting: Sparks start to escape from your body and you feel electricity flow through you. Your speed is doubled and you cannot provoke attacks of opportunity.
Potent Elemental Magic
Starting at 14th level, elemental magic lingers inside of you without raging. You become immune to one element you have acquired as well as able to ignore a creature's immunities or resistance to that element.
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