Base Class: Warlock
Your patron... doesn't exist. It is merely a guise you use to fuel your eldritch powers. A false idol warlock would often boast and represent a deity that isn't real as a method to attract followers, who's faith are channeled by the warlock themselves to use at their own pleasure.
Expanded Spell List
1st-level False Idol feature
The False Idol lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
False Idol Expanded Spells
| Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Shadow Servant
1st-level False Idol feature
You know a modified version of the unseen servant spell and can cast it without expending a spell slot or material components. The spell has the following changes:
- The spell's school changes to Illusion.
- The servant is visible with an appearance of a Small or Medium sized creature of your choice (but is still unable to speak).
- The servant can move up to 60 feet when commanded.
- If you cast this spell while another servant is in effect, the spell ends for the previous servant.
A creature that uses its action to examine the servant can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the servant.
Carbon Copy
1st-level False Idol feature
While within 60 feet of an illusory copy of yourself, one that was created by you, you can have the illusion be the one that casts your spells. You expend spell slots and provide the material component as usual, but the illusion performs the spell's verbal and somatic components (including the Shadow Servant's unseen servant).
If the spell it casts requires concentration, you must concentrate on the spell, and if the illusion has an ongoing effect from the spell, the effect ends when the illusion ends.
Spatial Blip
6th-level False Idol feature
You can magically blip in and out of existence to avoid incoming danger. Upon being hit by an attack or failing a saving throw, you can use your reaction to become an invalid target of all things until the start of your next turn. During the blip, you are incapacitated.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Masterful Deceit
10th-level False Idol feature
You gain truesight out to 10 feet. In addition, illusions and shapechanging magic created by you ignore truesight.
Unshackled Pact Magic
14th-level False Idol feature
Your Spell Slots are now converted into Spell Points. The number of Spell Points you have is equal to your highest warlock spell slot level multiplied by the amount of warlock spell slots you have. To cast a spell, you must expend a number of Spell Points equal to the spell's level (maximum of 5). If you were to regain a spell slot, you instead regain spell points equal to the regained slot's level.
At the end of a short or long rest, you regain all expended Spell Points.
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