Cleric
Base Class: Cleric

A cleric who devotes them selves to the god of Karma/Vengence. As a cleric of vengence you believe that you are one of many who are chosen to be your God's right hand to deliver karma to those who deserve it. You believe that everyone is not exempt from the wrath of vengence and everyone is entitled to their "Eye for an Eye". Once karma has been restored all is forgiven. 

Bonus. Cantrip

Gain an extra cantrip, "True Strike"

Bonus Proficiency: Martial Weapons

Starting at 1st level you gain proficiency with Martial Weapons.

Channel Divinity: Vengeful Smite

Starting at 2nd level, you can channel your divinity to target a creature, that you can see, who has done damage to you within the last 24 hours. The target must be within 30' of you, that target must make a Wisdom saving throw against your Spell Save or take damage equal to the difference between your max & your current HP. Save for half.

 

Vengful Aura

Starting at 6th level, when a creature damages you, as a reaction the spell "Bestow Curse" is cast upon them immediately by your divine aura in response. For flavor your aura color is Yellow.

Blessing of Vengence

Starting at 8th level, you gain proficiency in intimidation, insight, & survival checks. If you already have Proficiency in any of these you gain double proficiency.

Spirit of Vengence

Starting at 17th level, "Vengful Smite" can now be used with another creature as the conduit. For example: if your ally was damaged within the last 24 hours you can target a creature who had harmed them within the allowed time. You must be within 30' of both the conduit ally and the target creature as well as have line of sight on both. The target will take damage equal to the different between the ally Conduit's max & current HP. Also starting at 17th level your target for Vengful Smite will now always take full damage, no save required, and whom ever was the conduit creature for this feature regains HP equal to half the damage dealt.

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