Base Class: Monk
These monks gain access to many abilities related to their connection with animals. These monks embody what it means to be one with nature, Druid/Ranger eat your heart out!
Bite
Starting at 3rd level, you gain the ability to bite a target within 10ft of you as a reaction or bonus action (but not both) for 1d4 piercing damage.
Enhanced Senses
Starting at 3rd level, you gain +3 bonus in passive perception
Claws
Starting at 6th level, you can spend 1 Ki point to perform an Unarmed Claw Strike and cause slashing damage.
At higher levels, the damage die for this attack increases: 6th (1d8), 11th (1d10), 17th (1d12)
Call of the Wild
Starting at 11th level, you gain the ability to temporarily call one of 5 animal companions: A horse, bear, mouse, wolf, or hawk
The chosen animal will have to be tamed and the ability cannot be used again if a companion previously called by this ability is still with you. This limitation doesn’t apply to other monks.
Killer Instinct
Starting at 17th level, you can spend 5 Ki points to channel Killer Instinct. While in Killer Instinct, you gain proficiency in all saving throws, can perform Unarmed Claw Strikes without Ki expenditure, cannot be charmed or frightened, cannot speak, and gain an extra 20ft walking/running, borrowing, and climbing speed. The effect last 4 of your turns and has two charges per long rest. The effect ends if it is used for 4 of your turns, you fall unconscious, or you end the effect early.
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