Base Class: Paladin
Known only as the Forgeborn, these surviving warforged may have forgotten their past, but still remember glimpses of their father and creator, Muradin, Lord of the Forge. Some hold on to this fragmented memory and follow a path they feel Muradin would approve, creating an Oath in the name of the Forgeborn.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
The Forge of Creation. As a ritual, you create a magic circle using 5gp worth of flux. Once the ritual has begun, any metal within the magic circle is reforged and shaped to your will. This can be done to create metal bars, craft mundane objects, or forge unique arms and armor.
Starting the Forge of Creation takes five minutes, which counts as part of the ritual duration. This includes the creation of the magic circle and necessary chants. Once started, the forge will burn on, and cannot be stopped until the ritual is finished. Creatures entering or starting their turn within the circle take 8d6 fire damage.
Strike of the Unmaker. When activating Divine Smite, you may instead ignite that radiant energy into righteous flames as a free action. When doing so, the damage of the triggering Divine Smite increases by 2d8 and changes from radiant to fire. This strike loudly erupts into a flaming explosion that seems to ignore you and your allies. Enemies within 15ft of the target hit must make a Dexterity saving throw. If failed, they take damage equal to the triggering Divine Smite. If passed, they take half damage.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of the Forgeborn Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
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5th |
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9th |
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13th |
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17th |
Aura of Flame Protection
Starting at 7th level, you can shield others from lashing flames and heat. You and allies within 10 feet of you become immune to fire damage and ignore penalties caused by excessive heat.
At 18th level, the range of this aura increases to 30 feet.
Reforged Body
By 15th level, you were able to modify and reforge your body to become resilient to otherwise deadly attacks. You gain immunity to critical hits.
Avatar of the Unmaker
At 20th level, you become an avatar of of Muradin for one hour as an action. While in this form, you gain the following benefits:
- You have resistance to all damage dealt by other creatures (their attacks, spells, and other effects).
- Whenever you hit a creature with a melee attack, it takes an additional 2d8 fire damage.
Once you use this feature, you can’t use it again until you finish a long rest.
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