Base Class: Warlock
The Night Queen, ruler over the minor plane of night. She heads the coven of witches now as Night Hags. Her hags travel the planes collecting souls for their queen and in return, their queen bestows power, youth and beauty to the chosen.
Her followers are the deal makers, they can be found all over plestoria and offer to fulfill the dreams of the beaten and broken people in exchange for the souls.
Within the plane of night, the great tree holds the vessels in which the souls are captured, large purple crystals. The Night Queen can call on these souls to allow her followers power and eternal youth. Upon receiving the mark of the night queen the follower becomes part of the coven. That allows them safe passage through the night plane and also gains them allies and safe havens around plestoria.
Expanded Spell List
The Night Queen lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells
Spell Level | Spells |
---|---|
1st |
|
2nd |
|
3rd |
Speak With Dead, [spell]Life Transference[/spell] |
4th |
Polymorph, [spell]Private Sanctum[/spell] |
5th |
Soul Harvest
Starting at 1st level, when you kill a hostile creature, you gain its soul, trapped within a vessel. . You can tap into the vessel of souls , which will allow you to create a variety of magical effects. The number of souls you can trap like this is Charisma modifier + your warlock level (minimum of 1).
Steal life force - You can use a trapped soul to regain hit points. You can regain 1d4 HP per soul used.
Regain power - You can trade you trapped souls for spell slots. Cost equal to the below:
1st 2 souls, 2nd 3 souls, 3rd 5 Souls, 4th 6 Souls, 5th 7 Soul
Animated Dark Rag
As an action you can spend 3 souls to animate 1 Dark Rags to fight with you.
The Dark Rags is an object with AC 15, 20 Hit Points, Resistance to piercing damage, and immunity to psychic and thunder damage. When you cast a spell or attack on your turn, the dark rag can attack as a bonus action . An animated Dark Rags can grapple one creature of its own but can't make attacks while Grappling. An animated Dark Rags reverts to its inanimate state if reduced to 0 Hit Points or if you are Incapacitated or dies.
The Number of Dark rags that can be animated increases by 1 at 11th and 18th level.
Dark Rags: Melee Weapon Attack: Reach 15 ft., one target. Hit: 1d6 slashing damage. The target makes a strength saving throw vs spell DC or is Grappled. Until this grapple ends, the target is Restrained and takes 1d6 piercing damage at the start of each of its turns.
Teleport
Teleport: By spending 1 souls you can magically teleports, along with any Equipment it is wearing or carrying, up to 40 ft. to an unoccupied space it can see as a bonus action.
Soul Rip
Starting at 14th level, when you hit a creature with an attack, you can use this feature to Rip the souls from its body.
The creature takes 10d10 psychic damage, and you gain 1 soul for you Vessel. If the target dies you gain 2 souls for your vessel.
Once you use this feature, you can’t use it again until you finish a long rest
Eldritch Invocation - Whip of the Night Queen
You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Its has a range of 30 feet. If the attack hits, the creature takes 1d8 + Charisma mod piercing damage, and if the creature is Large or smaller, it must make a Strength saving throw or is grappled. When Grappled you can move the creature up to 10 feet in any direction as long as it's in range as an action, if you do this it takes damage equal to 1d8 plus charisma mod.
Eldritch Invocations - Curse of the Toad
The Night queen can curse a creature it can see and turn them into a Toad. The player makes a Con save or becomes a Giant Toad under the control of the Warlock. Only one creature can be a toad at a time. The creature can make another Con save at the end of its turn to resist the curse.
Eldritch Invocation - Book of Souls
You Tomb of shadows become the Book of Souls, Replacing you vessel. When you finish a short or long rest, the book replenishes souls equal to half you warlock level. (rounded up) This can not take you above you maximum souls.
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