Base Class: Barbarian
Prerequisite: Protector Aasimar
Aasimars who take the Path of the Celestial Defender are devoted guardians of all things good. Embracing their heavenly heritage, they fight for those who cannot.
Defending Light
Starting when you take this path at 3rd level, you can extend great protection to an ally. When you enter a rage or as a bonus action while raging, you can choose one willing creature you see within 60 feet. That creature is surrounded by a golden shield of light. It is affected as if you had cast Warding Bond on it as long as you are raging. The damage you take from this feature is not reduced by any resistance or immunity you have.
Only one creature can benefit from this feature at a time.
Justice of the Dawn
At 3rd level, you can use your Radiant Soul racial feature immediately when you enter a rage or as a bonus action while raging. Your rage continues each round Radiant Soul is active.
Blessed Emissary
You are tasked with spreading the word of Heaven to all creatures. At 6th level, you can communicate with any creature as if you shared a common tongue. You gain proficiency in Persuasion or Insight.
However, knowing that many will seek to waylay you as you spread righteousness, your celestial patron grants you a blessing. You add half of your proficiency bonus to your Wisdom and Charisma saving throws.
Heavenly Bastion
At 10th level, you can invoke the name of your celestial patron to provide you and your allies with supreme protection. As a bonus action, choose any number of creatures you can see within 60 feet of you. They are surrounded by gleaming platinum barriers until the beginning of your next turn. Affected creatures have advantage on saving throws and a +2 bonus to AC. Any dying creatures targeted regain 1 hit point.
Once you use this feature, you must wait until you finish a long rest before you can use it again.
Holy Warden
At 14th level, your patron lends you a greater portion of their strength in return for your steadfast service. You gain the following benefits.
- While Radiant Soul is active, you are not affected by any winds, magical or nonmagical.
- When you use your Healing Hands racial feature on another creature, it can be used as a bonus action and with a range of 60 feet.
- When the creature protected by Defending Light is damaged by a creature you can see within 60 feet of you, you can use your reaction to blast it with sacred power. It takes 3d6 radiant damage.
You are encouraged to replace the 20th level feature Primal Champion with the following feature.
Angelic Ascension
At 20th level, you can activate Radiant Soul at will.
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