Base Class: Warlock
You have given your soul to the powers of YouTube to entertain or educate people. either way you have given your free time over to the ungrateful public that will turn on you immediately.
Expanded Spell List
Upon reaching 1st level your almighty overlords at YouTube have deemed you a worthy pawn based on your subscriber count and you have been blessed with extra spells.
When picking spells at each level and your mystic arcanum you may also pick from spells that are in the bards spell list.
100k Subscribers
You may use the power of your subscribers to shock your foes. as an action you may use your social presence to cause all creatures within 10 feet of you to make a Wisdom saving throw against your warlock DC. on a fail they are stunned until the start of your next turn.
once you use this feature you may not use it again until you take a short or long rest.
Youtuber Drama
You have finally gotten enough popularity that you have been noticed by several other big YouTubers and have made a deal with them to help each other out in battle or in loss of views.
As a reaction when you get attacked by a melee weapon you may summon the illusory image of one of your "rivals" to take most of the damage for you. until the beginning of your turn you have resistance to all damage but lightning damage. you may also use this feature to reroll a failed performance check you make to create a video.
once you use this feature you may not use it again until you take a short or long rest.
1 Million Subscribers
The mighty ones at YouTube have finally decided that you might not be as useless as you seem.
After all the mind games you have had to go through and all of the hateful comments you are now immune to being charmed and you have resistance to psychic damage.
25 Million Subscribers
Your subscribers have become so enthralled with you that they are now your puppets to command and control.
As an action you can send a magical update to your subscribers and ruin the reputation of a chosen foe. they must succeed a wisdom saving throw with a DC equal to your warlock spell DC. on a failed save they take 8d8 psychic damage and are frightened of you until the beginning of your next turn. on a successful save they take half as much damage and are not frightened.
once you use this feature you cannot use it again until you finish a long rest.
This is the funniest thing I've seen on this website
Thank You
So funny
lol