Base Class: Rogue
Gifted in exotic blade techniques, that leave enemies crippled and killed before they can blink, Scourge rogues travel the lands pursuing one goal above all, often amounting many followers to their cause.
Bloodcurdle
When you choose this archetype at 3rd level you gain the ability, that when you hit an enemy with a sneak attack you may use your reaction to force that enemy to make a CHA save(DC=proficiency + CHA modifier + 8)(Creatures who are immune to stun succeed automatically) If they fail stun that enemy for 1d4 turns, this increases to 1d8 at 14, and 1d10 at 18th. If they succeed, half the turn count(rounded down). You can use this ability a number of times equal to your charisma modifier every long rest.
Unmatched Speed
At 9th level, your walking speed increases by 10 you gain a climbing speed equal to your walking speed, and you can add +5 to a dexterity save once per short rest.
Bloodied Blade
At 13th level, you can choose up to two finesse that you own, perform a 10 minute ritual on them, and after you do once you activate your bloodcurdle ability you may use the maximum die count, this can only be done once per long rest. Also they become magical for overcoming resistances and immunities. To change the weapons chosen by this effect, you must perform another ten minute ritual, this is light activity.
Hero Killer
At 17th level, when you attack a stunned enemy you can treat the attack as a critical hit, and if you attack them with weapons affected by bloodied blade, you may take the attack action again as a bonus action. And double the damage from the second attack.
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