Paladin
Base Class: Paladin

Tenants of Death

Pestilence: Disease needs to be cut off at the head. Those who cannot be cured are a plague, and will only cause more suffering. It is your duty to show mercy to those in need of a swift death.

Famine: Those who cannot afford the luxury of life deserve better. The pigs at the top who hoard spoils need to be taught a lesson. Make them just as hopeless as the ones they starve.

War: Humanity has always, and will always, destroy itself. War has become an important part of life, and will encroach upon even the calmest of lands. Show your enemies what it means to fear the Gods.

Conquest: The world should know the wrath your God holds, and should know to fear and respect it. For you are their shephard, and in your wake you shall bring suffering in their name.

CONDITION OF THE REAPER: Reapers will not revive anyone under any circumstance and if so become oath-breakers. Only the gods may revive the dead for they are the very Arbiters of life and death

Channel Divinity

Starting at 3rd level, you gain the following two channel divinity options:

Fear the Reaper: As an action, you may use your channel divinity to project the image of an undead creature's worst fear onto them. Each creature of your choice within a 30 foot radius must make a Wisdom Saving throw, or be frightened of you for the next minute. While frightened they must use their full action to dash as far away from you as possible. If the creature ends its turn in a location where they do not have a line of sight on you, they may make another saving throw.

Deadly Strike: You can use your Channel Divinity to make a weapon deadlier. As a ritual, you hold one weapon or piece of ammunition and conjure a necrotic shroud around it. The shroud lasts for 1 minute. The next time you hit a target with an attack using that weapon or ammunition, the target takes necrotic damage immediately after the attack. The necrotic damage equals 2d6 + your paladin level.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of the Reaper Spells

 

Undertaker's Calling

Starting at 7th level, whenever you kill an enemy using your action, you may make an additional strike at an enemy within reach

Deadly Fortitude

Beginning at 15th level, you gain resistances to Necrotic, Poison, and Cold damage

Undying Sentinel

Starting at level 20, whenever you would take damage that would drop.you to 0 hit points, or enough damage to kill you outright, you instead revive to 1 quarter health of your maximum hit points.

Once you use this feature, you can not use it again until you finish a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
2/26/2020 1:20:30 AM
8
2
5e
Coming Soon

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