Fighter
Base Class: Fighter

Testing!

Nightfall

Choose a target within 30 feet to pull toward yourself. When it arrives, you strike at it with your melee weapon.

Then, it must make a CON Save, DC15, or be stunned for one turn, if the melee strike connects.

Crescent Strike

You send a burst of radiant energy from your weapon, and it curves in a crescent shape up to 15 feet away. Upon reaching its destination, it explodes.

The strike deals your regular weapon damage. The explosion deals 1d10 damage.

This uses your weapon's normal attack roll to hit.

Mark of Dusk

At the 10th level, you may place a Mark of Dusk on a target.

This mark copies, and stores all damage the target takes for 6 seconds. Then, it explodes, repeating the same amount of damage they took from all sources.

Twilight Element

You link two enemies together for 12 seconds. When one takes damage, the other takes it too.

Avatar of Midnight

You pay half of your current HP to summon an Avatar of Midnight that copies all your attacks, including Crescent Strike.

This does not include other Actions. 

The Avatar has HP equal to the cost you paid, and copies all of your gear and equipment. When it does, or is otherwise sent away, the gear it has disappears.

Previous Versions

Name Date Modified Views Adds Version Actions
2/26/2020 1:46:38 AM
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