Barbarian
Base Class: Barbarian

The Path of Shadows Barbarian is a mysterious and fearsome foe, should you be unlucky enough to encounter one. They received their power from a pact with a dark entity, much like a warlock, however, Shadow Barbarians are not spellcasters. Their dark powers grant them bonuses to stealth and AC, blindsight, an aura of magical darkness, and a Shadow Maul attack. Their skin has the dark appearance of a shadow, and is cold to the touch. 

Shadow Shroud

Shadow Barbarians always appear to be mostly concealed in shadows, even in broad daylight. This darkness makes them harder to see and hit. They add their Charisma modifier to stealth checks and have +1 AC when they get this ability at level 3.

Shadow Sight

When you get this ability at level 6, the dark power inside of you has become stronger; you are able to sense what is around you without needing to see. You have 50 feet of blindsight.

Aura of Darkness

Starting at level 10, you have an aura of darkness that follow you around. All tiles adjacent to you are shrouded in magical darkness, even in the brightest locations. If a creature ends its turn in this aura, it takes 2d12 + CHA necrotic damage. 

Shadow Maul

Once you reach level 14, when you make a melee attack, you can choose to instantly imbue your weapon with dark energy. If you hit, it deals an extra 3d12 + CHA necrotic damage. You can use this feature 2 times, and you regain all expended uses after a short or long rest.

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