Base Class: Bard
Saddly most of the settings are at least a bit sad, with towns constantly ravaged and destroyed. This bard can manipule the grief in the people hearts to celebrate the joy of eternal slumber.
Last Wish
As a reaction when a creature dies or falls in combat to 0 HP, you can see within 60 ft. You may magically amplify it´s last wish, whispering the name of an ally to protect. The named creature gains a +3 to AC until the start of its turn. The targeted creature must be within 60 ft of you to gain this benefit.
You may be able to cast a spell to gain this benefit.
Last Words
Also at 3rd level, you learn how to push the emotions of other to become uncontrolled.
As a reaction when a creature dies or falls in combat to 0 HP, you can see within 60 ft. You may target another creature that is friendly to the first one, this creatures roll a Wisdom saving throw against your spell DC, In a failed saving throw the creature has dissadvantage on it´s next round for the sorrow of losing a comrade.
You may use this feature a number of times equal to your wisdom modifier per short rest.
You may be able to cast a spell to gain this benefit.
Sadness and Sorrow
At 6th level, whenever an enemy creature falls in combat, nearby enemy creatures in a 15 ft radius roll a Wisdom saving throw against your spell DC, On a failed save they take 1d6 + Wis mod psychic damage, If the creature dealing the final blow use a bardic inspiration die for the attack the creatures roll the saving throw at a disadvantage.
Dramatic sacrifice
Starting at 14th level, when you make death saving throw you do it with advantage.
As an action in your turn, you may prepare yourself to defend your allies (as a ready action), the next time an ally takes damage, you take that damage instead (this damage cannot kill you inmediatelly, only leave you with 0 hp but stable). All alies in a 60 ft radious gain a bardic inspiration and damage equal to your bardic inspiration die + your wisdom modifier on their next round (per attack)
You remain prone on the following round and cannot take any action besides giving bardic inspiration) but gain temporary hit points equal to the damage taken (even if the damage left you with 0HP).
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