Base Class: Warlock
The Loa are powerful beings that exist between divinity and mortality. The Loa exist not to be worshiped, but to be served. They are fond of making deals with mortals, often exchanging some of their divine power to have their will enacted on the mortal plane. Striking a deal with a loa can bring many short-term (or life-long depending on your point of view) benefits, but often come at a price that the mortal later regrets. What are you willing to give for a Loa's power? What are you willing to do to maintain that power?
The Loa Patrons
There are many Loa of power, but a select few are willing to offer their powers to mortals. To maintain their favor, you must perform whatever their regular tasks are. If you fail to perform these simple tasks, you will suffer adverse effects until the tasks are complete.
Good Loa
Maman Brigitte: This fair-skinned, red-haired matron blesses the graves of the fallen. Her symbol is a black rooster. As her servant, you must pray at a grave, cemetery, mausoleum, necropolis or other burial site at least once each week, offering the site her protection and guidance. Failure to do so will cause you to suffer 3d8 necrotic damage for every cantrip and spell you cast.
Ghede Nibo: This effeminate patron is a powerful healer and blesses those who die too young. He's also known to regularly possess people for lascivious activities. His symbol is a bent purple staff. As his servant you must fornicate with a willing partner once a month. Failure to do so will cause all healing effects on you, including those from long rests, to be halved (rounded down).
Baron Samedi: This rude, crass, yet curiously charming patron is known for his powerful resurrection magic, oft restoring those who've recently died to perfect health. His symbol is a white skull. He despises zombies and other undead, seeing them as an affront and demands his servants slay at least five of these creatures every month, or bless the bodies of ten slain creatures to prevent them from being reanimated. Failure to comply will cause you to immediately die if you drop to 0 hp.
Neutral Loa
Papa Legba: Appearing as a young, crippled man, this Loa patron stands at the crossroads of the afterlife and is the one who denies or grants permission to the fallen to continue to the spirit world or to endless wandering. His symbol is a gray cross. He merely demands his servants communicate with those they are not familiar with at least once a week. Failure to perform this simple task will cause the warlock to become crippled, halving their speed and granting enemies advantage when attacking them.
Marassa Jumeaux: Appearing as a young androgynous child, their symbol is a star of continuously shifting colors. This complex patron asks its followers to spend at least three days each week under the stars and provide astrological readings for their companions. If the warlock does not perform this duty, they will be blinded during the daytime (6 AM - 6 PM), even when inside.
La Sirène: This weathered, motherly figure is a Loa of water and fidelity, and is represented by an aqua serpent. For her servants she demands their everlasting devotion to a singular partner, never wavering regardless of circumstance. Infidelity or lascivious activity with another person will result in the warlock's Constitution score dropping to 3 and requiring them to use two spell slots to cast a single spell.
Evil Loa
Baron Kriminel: A vicious murderer and bloodthirsty savage, this Loa patron is represented by a blood-red dagger. Choosing to serve him means you must viciously maim or torture, but not outright kill, three creatures each week, whether they be simple livestock and critters, or fully sentient people. Failure to comply with his demands will result in him possessing you, forcing you to mutilate yourself in some way until you carry out the true task.
Dinclinsin: A cruel and greedy Loa represented by a silver fanged-whip. This Loa demands you charm or coerce another person to commit any type of crime on your behalf each month. If you fail to perform this task he will take 10 gold from you each day until you do. If you have no more money, he will begin stealing equipment and other items in your inventory at random.
Bugid Y Aiba: A Loa of War who demands bloodshed and brawling. A crimson and gold spearhead emblazons his servants, who must personally strike a killing blow on 5 creatures each week. Failure to perform this task will cause your strength to fail you, resulting in all damage you deal to be halved until you've regained his favor.
Good Loa Expanded Spell List
Choosing to follow a Good-aligned Loa lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Good-Aligned Loa Expanded Spells
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Spell Level |
Spells |
|---|---|
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1st |
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2nd |
gentle repose, [spell]prayer of healing[/spell] |
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3rd |
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4th |
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5th |
Neutral Loa Expanded Spell List
Choosing to follow a Neutral-aligned Loa lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Neutral-Aligned Loa Expanded Spells
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SPELL LEVEL |
SPELLS |
|---|---|
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1st |
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2nd |
maximilian's earthen grasp, [spell]detect thoughts[/spell] |
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3rd |
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4th |
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5th |
Evil Loa Expanded List
Choosing to follow an Evil-aligned Loa lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Evil-Aligned Loa Expanded Spells
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SPELL LEVEL |
SPELLS |
|---|---|
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1st |
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2nd |
blindness/deafness, [spell]phantasmal force[/spell] |
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3rd |
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4th |
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5th |
Bound in Body and Soul
Starting at 1st level, when you choose a Loa patron, you gain a specific passive trait, but must perform regular tasks for your Loa (as listed under the Loa descriptions) or risk being harmed or even killed for failure or non-compliance.
Blessed Flesh
Choosing to follow a Good-aligned Loa will grant you with temporary HP equal to your Warlock level + 10 after each long rest. Every spell you cast causes your hands and eyes to glow a color of light (based on your patron) for a second afterward.
Empowered Blood
Choosing to follow a Neutral-aligned Loa will grant you +1 AC and +5 movement speed. Every spell you cast causes your veins to glow a bright color (based on your patron) for a second afterward, visible through your skin.
Tethered Soul
Choosing to follow an Evil-aligned Loa will grant you a barrier that causes 2 + your spellcasting modifier necrotic damage to anything that successfully damages you with a spell or attack. Every spell you cast causes your skeleton to glow a bright color (based on your patron) for a second afterward, visible through your skin.
Blood Frenzy
Starting at 6th level, when you can tell an enemy within 60 feet of you is bloodied (below half health), you gain the ability to take an extra attack action on top your normal action, bonus action, and movement options each turn. You can only use this extra attack option against the bloodied enemy.
Loa's Mark
Starting at 10th level, the symbol of your patron is emblazoned upon your forehead. Your eyes become one solid color, based on your patron. Additionally, if you are in your Loa's favor, you gain one of the following effects based on their alignment:
Self Sacrifice (Good)
You may cast the Life Transference spell for free without using a Warlock spell slot and heal the creature for triple the damage dealt instead of the normal double. You cannot cast this spell using this ability again until you have finished a short rest.
Inexorable Spirit (Neutral)
You have advantage on the following saving throws: Charm, Concentration, Death, Paralysis, and Sleep. You are also proficient in Constitution saving throws.
If you fail one of these saves, you can instead choose to succeed. You lose the ability to perform this feat until you finish a short rest.
Soul Glutton (Evil)
When a creature dies within 30' of you, you can immediately use your reaction to cast Hex for free. This Hex is concentration-free, but cannot be transferred following the afflicted's death. You can only perform this feat once per short rest.
Blessed Hoodoo
Starting at 14th level, as long as you are in your Loa's favor, you gain one Eldritch Invocation that aligns with their power. Having this invocation doesn't count against your total as shown in the Warlock table. If you already have both of the invocations that can be granted by your Loa, you may choose any other invocation from the list as long as you meet its basic requirements.
Maman Brigitte: Devil's Sight or Tomb of Levistus
Ghede Nibo: Gift of the Ever-Living Ones or Fiendish Vigor
Baron Samedi: Whispers of the Grave or One with Shadows
Papa Legba: Sign of Ill Omen or Trickster's Escape
Marassa Jumeaux: Mask of Many Faces or Misty Visions
La Sirène: Gift of the Depths or Gaze of Two Minds
Baron Kriminel: Sculptor of Flesh or Agonizing Blast
Dinclinsin: Dreadful Word or Beguiling Influence
Bugid Y Aiba: Cloak of Flies or Lifedrinker
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