Base Class: Barbarian
You've trained for years in harsh conditions in order to master your abilities in combat. By taking control of your breathing and taking it to the limit you've learned to give all your body can pump out. You seek to finish the battle quickly and be sure the one in the gorund isn't you.
Fiery Breathing
Starting when you choose this path at 3rd level, you can go into fiery breathing when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion.
Unwavering Justice
Beginning at 6th level, you can’t be charmed or frightened while raging. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.
Mastery of Oxygen
Beginning at 10th level, you gain the ability to breath water. Your walking speed is also increased by 10 feet.
Honest Warrior
Starting at 14th level, you can start start to mentally and phiscally prepare to fight the enemy you most despise. Between long rests you can spent one hour training to defeat one specific foe you have in mind, and after that you gain one "Final Duel Point". You can do that training between long rests a number of times equal your wisdom modifier. Once you chose one foe to train to, you cannot change who it is until the the foe is dead (by you or other mean), once the foe is dead you lose all your "Final Duel Points".
When you enter in combat with the enemy you have prepared for soo many days, weeks or even years your blood starts to boilwith unparalelel rage. Whenever you make an attack with advantage against that target you can use one "Final Duel Point" to make that attack roll be a 20.
Comments