Warlock
Base Class: Warlock

"You ain't never had a friend like me..."

Somehow, someday, in some place, you found a rather unextraordinary looking object. Whether this be a lamp, ring, shoe... for whatever reason you were drawn to it. Upon taking this item, you soon discovered that this item wasn't as unextraordinary as its simple appearance would have you believe; inside this item, lived a powerful entity with great cosmic power that could grant your wishes and make your greatest dreams come true. However, rather than simply using the trapped entity as a wish granting slave, you decided to befriend it, learn from it, and perhaps one day become as powerful as it.

Expanded Spell List

The Genie lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Archfey Expanded Spells
Spell Level Spells

1st

magic missile, bless

2nd

levitate, enlarge/reduce

3rd

blink, spirit guardians

4th

polymorph, fabricate

5th

conjure elemental, animate objects

Itsy Bitsy Living Space

Starting at 1st level, you're able to enter the pocket dimension within the object your patron possesses. Whilst in this pocket dimension, you may communicate directly with your patron to ask for advice, or just play a game of Dragonchess. You can also store up to 3 large items worth of objects within this space. The time it takes for a short or long rest within this space is halved, though the item you are within is left unprotected and could be stolen or destroyed, stealing your patron away from you, or perhaps worse, killing you, maybe with your own patron.

Ingenious Impressions

Starting at 6th level, once per short rest, you can change yourself to perfectly imitate any humanoid you have spent at least 1 hour interacting with. You have advantage on Deception rolls whilst fooling people in this way. The humanoid you are imitating can only be either one class larger or one class smaller than your current size. You do not gain any of the abilities of the creature you're imitating, as per the name of the ability, it's merely an impression. A rouse. A jape.

At Level 10, you can also imitate Undead and Beasts.

At Level 14, you can also imitate Fiends and Monstrosities.

You Got Some Punch, Pizzazz, Yahoo and How!

Beginning at 10th level, your patron has taught you to harness all the pizazz of a genie, and all the tips and tricks to not get bedazzled by others yourself. You are immune to being charmed, and when another creature attempts to charm you, you can use your reaction to attempt to turn the charm back on that creature. The creature must succeed on a Wisdom saving throw against your warlock spell save DC or be charmed by you for 1 minute or until the creature takes any damage.

You also gain proficiency in Performance and Intimidation.

Your Wish is My Command

Starting at 14th level, the power of a genie is yours. Once per day, you may cast the wish spell, but the wish must be granted to someone else and cannot be a wish for yourself. However, the wish must obey the Three Rules of the Genie:

- You cannot grant a wish for someone to die
- You cannot grant a wish to force people to fall in love
- You cannot grant a wish to revive dead people.

If any of these rules are broken, your warlock powers are revoked, unless you can convince your patron that what you were doing was for the greater good or can persuade them otherwise.

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