Monk
Base Class: Monk

You have chosen a path to enlightenment that expands both your body and your mind. You learn to use your ki points to activate psychometabolic psionic abilities that empower your body and strengthen the resilience of your mind.

Spellcasting

At 3rd level you learn two cantrips/talents and one first level spell/power.
You gain additional Chi points equal to your Wisdom modifier. With each additional level you gain two times the normal amount of chi points.
You may activate psionic powers at the cost of two chi points per spell level.
You are unable to swap out spells/powers for others unless the spell/power can be considered an upgrade to the spell/power you wish to swap out. One you have learned a power, you can't forget it, but you can upgrade it to a more powerful version.
You may only learn spells/powers that Improve your melee combat ability, alters your physical body, or defends with psychic or force effects. You may not learn spell/power attacks.

Spells/powers cannot be strengthened by spending additional Chi points.
Spells/powers normally requiring concentration do not require concentration from you
Wisdom is your spellcasting ability for your psionic powers. Use your Wisdom modifier for Saving throw DC and attack rolls for your powers.
You gain more spells/powers as follows:
Level 4: + one 1st level spell.
Level 5: + one 2nd level spell.
Level 6: + one 2nd level spell.
Level 7: + one 3rd level spell.
Level 8: + one 3rd level spell.
Level 9: + one 4th level spell.
Level 10: + one 4th level spell.
Level 11: + one 5th level spell.
Level 12: + one 6th level spell.
Level 14: + one 7th level spell.
Level 16: + one 8th level spell.

Level 18: + one 9th level spell.

Psychometabolic energy

Add your constitution modifier to your chi points.

Battlemeld

You meld your mind with the minds of your opponents, learning their battle tactics a split second before they act. Add your Proficiency bonus to your AC against attacks from a number of opponents equal to your Wisdom modifier for one minute. You may activate this ability once per long rest.

Adamant Skin

As an action you gain immunity to all nonmagical attacks and resistance to magical weapons and spells for one minute. This ability can be used once per long rest.  If you had the stoneskin power/spell, you can swap it out for another spell of the same level or lower.

Psychometabolist Image