Base Class: Warlock
Powers given by a greater primordial of the elemental plane. A gargantuan entity of wind and rain, thunder and lightning; the Elder Tempest is at its heart: Chaos.
Expanded Spell List
The Elder Tempest lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Elder Tempest Expanded Spells
| Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Guardian Gale
Starting at 1st level, as a reaction you create a warding circle of storm winds around you that grants you the benefits of half cover until the end of your next turn. You may use this feature a number of times equal to your 1 + 1/3 class level, rounded up per long rest. Example: if you are a level 5 warlock you would 3 uses per long rest.
Siege Instrument
Starting at 6th level, you can call on your patron to grant you the destructive forces of a hurricane. You are now resistant to both lighting and thunder damage. Additionally, all lightning and thunder damage done by you to objects and structures is doubled.
Eye of the Storm
Starting at 10th level, you able to keep friends in the eye of your storm. You can choose a number of creatures equal to your charisma modifier to not be affected by lightning or thunder damage you cast.
Path of the Tempest
Starting at 14th level, your force of nature enables you to take additional movement and subjecting cyclone forces to all those in your path.
As an action, you may move up to your speed in movement without provoking an attack of opportunity. Additionally, all creatures that are within 15 feet of your path take 2d8 lightning and 2d8 bludgeoning damage.
Once you use this feature, you can’t use it again until you finish a long rest.
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