Base Class: Fighter
You are a stick samurai. You have dreamed about fighting since you were a kid, but did not have enough money to buy good weapons. So, you used a stick!
Stick Sword!
You have kept your stick from your childhood. You have had a mage cast a preserving spell on it so it does not rot. Whenever you attack with a melee weapon, it is treated as magical, and it always does bludgeoning damage.
Nuh-uh, you missed!
At the 3rd level, you may say "Nuh-uh, you missed!" and alter reality. As a reaction, if you are hit with a non-magical weapon, you may shout "Nuh-uh, you missed!". Roll a d20. If you roll less than half your level, the attack does not hit. You may use this every short rest.
Accuracy!
At the 7th level, you have practiced hitting trees long enough that you get +3 on hit rolls against constructs.
Self-Confidence
At the 7th level, you have defeated so many (imaginary) enemies that you cannot be frightened.
Invisible Mount
At the 10th level, you have explored and plundered enough that you have found an invisible mount. You may summon it once a day for 1 hour. You may summon any medium or large creature that cannot fly or burrow. The max challenge rating for this creature is 1/2. It is invisible to anyone except you. Detect Magic, See Invisible, and even Truesight cannot reveal this creature.
Extreme Power
At the 15th level, you may take on hordes of enemies without getting killed. Once a day, you may use Extreme Power to gain 10d8 temporary hit points and an extra action every turn until the combat is over.
Ultimate Samurai Power Attack!!!
At the 18th level, you unleash your inner samurai and call forth the Ultimate Samurai Power Attack! You choose 1 creature within 5 feet and make a melee attack roll with a +20 bonus. If it hits, the creature takes 1d10 acid, 1d10 cold, 1d10 fire, 1d10 force, 1d10 lightning, 1d10 necrotic, 1d10 poison, 1d10 psychic, 1d10 radiant, and 1d10 thunder damage. You may do this every long rest.
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