Base Class: Monk
Way of the Mind and Body monks have learned how to convert their wisdom into power
Mind and Body
Starting when you choose this tradition at 3rd level, when you level up, you can add your wisdom modifier to your hit points- in addition to your Constitution modifier.
Predictive Attacks
Once per short rest as an action, you may spot a gap in your opponents attack and parry it back at them. This does not work if your opponent is at range of more than 5ft or if your opponent is using a magical attack
Focus
Once per long rest, as an action, you may enter a state of pure focus. For a short period of time you gain immunity to all types of damage. You cannot move, take your turn or do anything at all during this time other than speak telepathically with any creature as long as you are on the same plane of existence. If so, then they roll a wisdom saving throw. The saving throw DC is equal to 8 + your wisdom modifier + your proficiency bonus. If the target succeeds then you leave the state of focus and you roll a wisdom saving throw, if you succeed then nothing happens, if you fail then you are reduced to 1 hit point . If the target fails then they take 1d6 per your monk level necrotic damage
Rally
When you enter combat, you gain hit points equal to your monk level for each party member within 5ft of you. These temporary hit points cannot exceed more than double your current hit points.
Comments