Base Class: Cleric
The gods who offer the Guardian domain are primarily concerned about the lives of their worshipers, their communities and institutions. They provide the very necessary protection to keep the populous safe. They are worshiped by town guards, warriors and civil servants, their families and kin. Those priests who dedicate themselves to this life do so to fill an intense need for safety for all.
Bonus proficiency
At 1st level you gain proficiency in heavy armor and the favored weapon of your god
Guardians shield
At 1st level you can add your proficiency bonus to the AC gained from wielding your shield.
Channel divinity: Divine Shield
At 2nd level you can expend a usage of your channel divinity as an action to summon a floating shield that grants you a + 2 to AC, even if you’re carrying a shield (your proficiency bonus applies to only one of these). you may transfer your divine shield to an ally as a bonus action. This effect lasts 1 + wisdom modifier in rounds.
Channel divinity:Resistant Aura
At 6th level you can expend a usage of your channel divinity as an action to create an aura 10’ radius that acts as the cantrip resistance for everyone within its area of effect. This effect lasts until the beginning of your next turn.
Guardian weapon
At 8th level 1/day you can imbue a weapon, that is the favored weapon of your god, with the ability to guard or protect a specific location. You choose a 5×5 space and place the weapon in the space in a appropriate manner. The weapon is imbued with animate object and is given your orders to protect and defend, you can specify a object, person, or entryway. This lasts 24 hours and must be recast. If cast for 100 consecutive days it becomes permanent. The holy weapon cannot stray more than 30’ from its original casting spot.
Friends of heaven
At 17th level you can expend a usage of your Channel divinity to cast conjure celestial as the spell. The celestial that arrives is a CR 5 representative of your divinities faith. The duration for this effect is 1 hour /cleric level.
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