Base Class: Warlock
The Friendblade is a mysterious entity that lives in the Celestial planes of Faerun. Many Warlock patrons expect much of their vassals - wealth, power, service. The Friendblade, however, expects only one thing of its many, many adherents - an unwavering commitment to friendship, goodness, and treating others with kindness and dignity. While rumors persist that the Friendblade must be some sort of evil entity, given the baleful curses and necrotic energies it provides to enfeeble foes, this could not be further from the truth. The Friendblade offers such powers to enable the most good possible, knowing that sometimes one must walk in the dark in order to allow the light to flourish all the brighter.
Adherents of the Friendblade philosophy are referred to as 'Friendblades' themselves, and are charged only with walking the lands of the world, righting wrongs and ensuring that those who are in need of friendship receive it. The Friendblade rejects those who would use its powers for evil or selfish gains, and instead sends them to its much edgier, boring cousin, the Hexblade, who 'doesn't really have even a hint of backstory whatsoever'. The Friendblade is not a demanding patron, only asking that adherents stick around for awhile - 'whether you are with me for a moment or for your entire life, all I ask is that you write and keep in touch - I want to know what you're doing on your adventures! And if I call, just, you know, pick up and say hi. Hope you're having a great day.'
Expanded Spell List
The Friendblade lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
| Spell Level | Spells |
|---|---|
| 1st | Shield, Cheerful Pardon |
| 2nd | Blur, Branding Smite |
| 3rd | Blink, Elemental Weapon |
| 4th | Phantasmal Killer, Staggering Smite |
| 5th | Banishing Smite, Cone of Cold |
Friendblade's Protection
At 1st level, you acquire the training necessary to effectively arm yourself for battle. You gain proficiency with medium armor, shields, and martial weapons.
The influence of your patron also allows you to mystically channel your will through a particular weapon. Whenever you finish a long rest, you can touch one weapon that you are proficient with and that lacks the two-handed property. When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this benefit extends to every pact weapon you conjure with that feature, no matter the weapon's type.
Guidance of the Friendblade
Starting at 1st level, you gain the ability to offer a helping hand to your foe. As a bonus action, choose one creature you can see within 30 feet of you. The target is blessed with friendship for 1 minute and ends early if the target dies, you die, or you are incapacitated.
Until the effect ends, you gain the following benefits:
- You gain a bonus to damage rolls against the target. The bonus equals your proficiency bonus.
- Any attack roll you make against the target is a critical hit on a roll of 19 or 20 on the d20.
- If the target dies, you regain hit points equal to your warlock level + your Charisma modifier (minimum of 1 hit point).
You can’t use this feature again until you finish a short or long rest.
Spirit of Friendship
Starting at 6th level, you can comfort the soul of a person you slay, temporarily becoming BFFs.
When you slay a humanoid, you can cause its spirit to rise from its corpse as a spirit of friendship. When it appears, it gains temporary hit points equal to half your warlock level. Roll initiative for the spirit, which has its own turns. It obeys your verbal commands, and it gains a special bonus to its attack rolls equal to your Charisma modifier (minimum of +0).
You remain BFFs until the end of your next long rest, at which point it vanishes to the afterlife. Once you befriend a spirit with this feature, you can't use the feature again until you finish a long rest.
Armor of Felicity
At 10th level, your benevolence grows more bountiful. If the target affected by your 'Guidance of the Friendblade' hits you with an attack roll, roll a d6. On a 4 or higher, the attack instead misses you, regardless of its roll.
Everyone's BFF
Starting at 14th level, you can spread your 'Guidance of the Friendblade' from a slain creature to another creature. When the creature affected by your guidance dies, you can apply the curse to a different creature you can see within 30 feet of you, provided you aren't incapacitated. When you apply the guidance in this way, you don't regain hit points from the death of the previously effected creature.
Warlock Feature / Spell Reflavoring
Below lists any additional re-flavoring we felt better suited the spirit of the class...
Class Features
Friendly Invocations (Eldritch Invocations)
Cantrips
Friendship Burst (Eldritch Blast)
Spells
Cheerful Pardon (Wrathful Smite) - The next time you hit with a melee weapon attack during this spell’s duration, your attack deals an extra 1d6 psychic damage. Additionally, if the target is a creature, it must make a Wisdom saving throw or be overwhelmed by your forgiveness until the spell ends. (Fear effect) As an action, the creature can make a Wisdom check against your spell save DC to steel its resolve and end this spell.
Previous Versions
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3/7/2020 4:09:40 AM
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4/9/2020 10:57:29 PM
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Posted Jun 25, 2021Yes, it is. I made it for a friend at the time who wanted a "happy go lucky" warlock.
Also, it's unfinished because I frankly forgot about it and they never asked me to go any further as it seemed to fit their needs.
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Posted Jun 23, 2021this is literally a reflavored hexblade