Warlock
Base Class: Warlock

You've stepped into the Forbidden Graveyard, a sanctuary found on the boundary between life and death, where the rare few whose minds are attuned to this place come to wander as their bodies heal or slip away into the cold clutches of the night. Those that embrace the experience and bind themselves to the Gate of Souls within find themselves gifted with understanding of both the living and the dead. The Gate requires repayment for this mercy, and only the souls of others will do. Choose wisely, for all who cross your path are marked by the Graveyard for collection. It is up to you to safeguard them from that dark plane, or to send them there to take your place in the dark embrace of death.

Expanded Spell List

The Forbidden Graveyard lets you choose from an expanded list of spells when you learn a warlock spell. The above spells are added to the warlock spell list for you.

Fiend Expanded Spells
Spell Level Spells

1st

inflict wounds, cure wounds

2nd

aid, [Tooltip Not Found]

3rd

phantom steed, spirit guardians

4th

phantasmal killer, [Tooltip Not Found]

5th

hallow, legend lore

Rejection of the Crypt

At 1st level, you've been changed from your experience in the Graveyard. You can add your Charisma modifier to death saving throws, and you gain immunity to effects that would reduce your maximum hit points.

Ghoulish Constitution

At 6th level, your flesh is filled with the icy chill of the grave. You can choose to allow attacks against you to hit. Whenever you are hit with a melee attack, you can use your reaction to channel dark power into your enemy. When you do, you have resistance to the damage that is dealt to you, and the attacker takes cold damage equal to your warlock level. If the attacker is reduced to 0 hit points, you gain temporary hit points equal to your warlock level. You can channel this power a number of times equal to your Charisma modifier and these uses recover when you finish a long rest.

Keeper of Souls

At 10th level, your spirit is bound to the Graveyard. Whenever an undead within 60 feet of you is reduced to 0 hit points, you gain temporary hit points equal to your warlock level. You also gain resistance to necrotic damage. Also, you gain immunity to effects that would kill you instantly without dealing damage.

Everlasting Peace

At 14th level, your mind is freed from mortal concerns, and your body from the curse of decay. You no longer age, and cannot be magically aged. You become immune to the charmed and frightened conditions. Undead attempting to attack or cast a spell targeting you must make a Charisma saving throw against your warlock spell save DC. If they fail, they cannot target you until the start of your next turn.

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