Base Class: Wizard
A Ritualist wizard is one that specialises in casting spells as rituals. As a ritualist grows in their expertise of this type of casting they can learn to cast them more quickly or even learn rituals most wizards could not.
Ritual Savant
Beginning when you select this school at 2nd level, the gold and time you must spend to copy a spell that has the ritual tag into your spellbook is halved.
Ritual Diversity
Starting at 2nd level you have learned how to cast ritual spells normally beyond the scope of regular wizardry. When you add spells to your spellbook, be it from gaining levels in this class or from other sources, you can add the spell to your spellbook even if it is not from the wizard spell list as long as it has the ritual tag. Spells added through this feature are considered wizard spells for you.
CREATOR'S NOTE: Non-Wizard ritual spells from the Basic Rules have been added so you should be able to add them the same way as any other spell. For any other non-wizard ritual spells you will need to create a homebrew copy of it and add it to this subclass or whole wizard class if preferred. There is no way to add the spells and have them function as wizard spells (can be prepared, etc). I apologise for any inconvenience this causes.
Quick Rituals
Starting at 6th level, the time added to cast a spell as a ritual is decreased to 1 minute instead of 10.
Efficient Casting
Beginning at 10th level, when you cast a spell as a ritual you can ignore material components that do not list a gold cost. For spells that do list a gold cost you can reduce the gold cost required to 1/5 of what it lists.
Ritual Master
Starting from 14th level, if you have a spell of 3rd level or lower prepared that has a ritual tag, you can cast that spell using its normal casting time, instead of its ritual casting time, without requiring a spell slot. Spells cast this way still benefit from your Efficient Casting feature. This feature can be used a number of times equal to your Intelligence modifier and you recover all uses after completing a long rest.
As an alternative direction to take this homebrew in, you could make this a wizard of runes subclass; have the wizard understand runes, (including the ones used by the Rune Knight). He could use single runes to great effect, and at later levels use them to modify rituals for improved efficiency, creating new rituals or creating spells that mimic other class spells (effectively converting spells to wizard spells)
I think I would have the 6th level feature be incorporated into the 2nd level feeature, then have something like: Ritual armaments; create an implement (object that has space for rituals to be inscribed on it) that has one or two rituals inscribed into it which allows you to cast them within the normal cast time.
Unclear if this would require the 14th level feature to be reworked, as that allows for multiple rituals to be cast in this way, but also makes this redundant. To counterbalance this, we could make the items not require attunement, meaning you could give the item to a fellow party member.
For background, I'm thinking of Clive from 'He Who Fights With Monsters', who uses ritual magic in combat.
I've read the completionist chronicles as well and they actually are a series after the divine dungeon series. Which I highly recommend as well. Same author.
The Completionist Chronicles is a bookseries (LitRPG) which prominantly features the ritualist class. The First book in the series is actually called the Ritualist. In case you want to read it, do not let yourself be put off by the prolog and the first chapter. They are BS in my opinion. the rest of the series is actually a really good read. I also already translated two of the Rituals used in the book series to DnD.
Here are two of the rituals from the book series, which i have converted to 5e:
https://www.dndbeyond.com/spells/873234-little-sisters-cleaning-service
https://www.dndbeyond.com/spells/873335-quarantine-area
I don't know what the Completionist Chronicles are but I hope you do get to test my subclass. Please let me know how it goes! I like making homebrew but can't always test it myself so any feedback is highly appreciated! Thank you!
I am going to give this a test-run next time i get to play (i am our perma DM so no idea when ill get a chance) I just read the Completionist Cronicles which inspired me to take a look and see if someone already converted it to DnD