Base Class: Monk
Monks of the Way of the Chronomancer are master manipulators of time, an affinity they use to bolster their martial prowess. They learn to harness the temporal energy surrounding the multiverse into concentrated attacks that can slow their enemies or even influence the passing of time around them. The dedication to time of the Monks following this path is insurmountable, which is why they are often feared by those who know of the capabilities of these monks.
Temporal Influence
You can add your Wisdom modifier to your initiative rolls.
Strike of Lethargy
Starting when you choose this tradition at 3rd level, you can manipulate the flow of time surrounding your enemy. Once per turn, when you hit a creature with one of the attacks granted by your Flurry of Blows, you can attempt a Strike of Lethargy. The target must succeed on a Wisdom saving throw or be under the effects of the slow spell until the end of your next turn.
Expeditious Counter
At 6th level, you gain the ability to temporarily speed time around you, allowing you to fully take advantage of holes in the defences of your enemies. When a creature misses you with a melee attack, you can use your reaction and make a melee weapon attack against the creature.
Predictive Defenses
Beginning at 11th level, you learn how to temporarily slow the world around as a means to change the outcome of events before they occur. Once per short or long rest, if you fail an attack roll, ability check, or saving throw, you can spend 3 ki points to succeed instead.
Aura of Foresight
At 17th level, you gain the ability to extend your temporal awareness and foresight to your allies. You and friendly creatures within 15 feet of you gain the following benefits:
- You can’t be surprised.
- No attack roll has advantage against you while you aren't incapacitated.
- If an attack roll made against a hostile creature in the aura has disadvantage, it is instead a normal roll.
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