Wizard
Base Class: Wizard

There are those who spend their lives poring over ancient tomes and texts, unlocking the power of magic, and there are those who spend their time perfecting the use of individual weapons, becoming masters without equal. The magus is at once a student of both philosophies, blending magical ability and martial prowess into something entirely unique, a discipline in which both spell and steel are used to devastating effect. As he grows in power, the magus unlocks powerful forms of arcana that allow him to merge his talents further, and at the pinnacle of his art, the magus becomes a blur of steel and magic, a force that few foes would dare to stand against.

Armored Casting

Beginning when you select this school at 2nd level, you gain proficiency in light armor and shields. You also choose one martial weapon to gain proficiency in.

Spellstrike

Starting at 2nd level when you choose this school, you gain the ability to channel magic through your weapon. As a bonus action, you can indue your weapon with magical properties. The next time you hit a creature with this weapon, add 1d6 of Force damage to your regular weapon damage.

This damage increases to 1d8 when you reach 6th level, to 1d10 when you reach 10th level, and 1d12 when you reach 16th level.

You can use this ability an amount of times equal to your proficiency bonus, per short rest.

Extra Attack

Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Blade Channel

Once per short rest, when you make a weapon attack, you can use your bonus action to cast one spell with a range of touch. If the weapon attack hits, add the spell damage onto your weapon damage. If the weapon attack misses, the spell is still cast and the spell slot is lost.

You can use this ability twice per short rest starting at 10th level, three times per long rest at 16th level, and four times per long rest at 20th level.

Arcane Reaction

When a creature leaves your melee range, you can use you reaction to cast a spell in place of your attack of opportunity.leaves

Battle Master

At 14th level, you have fully honed your combat abilities. You now gain proficiency in all martial and simple weapons, as well as medium armor.

Magus Image

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