Fighter
Base Class: Fighter

"Ser Mordred, you have broken your oath your solemn promise, to uphold all that which is good and holy in this world. You will hold no title, no familiarity, only infamy. I pray  that God may have mercy on your soul."- King Arthur Pendragon king of the Britons to Fallen Knight Mordred.

Knights, warriors sworn to uphold the orders of their king or emperor. This oath is most times unbreakable but some few break this oath and are cast out their rank and title stripped from them. most take to the lands working as farmers, some follow another ruler, or taking the job as a hired mercenary. This fighters are called Fallen Knights unable to don the armor they once knew and leaving a domain they called home. Some of these Fallen Knights make a pact of ancient magic to bolster their speed and strength.

No Title and No Allegiance

When you choose this archetype at 3rd level you have broken your pact with your sworn ruler and now their orders or any others orders hold no sway over you. You gain advantage against spells that would attempt to charm you, your mind has already made this choice to not be beholden to a higher power.

In addition you gain advantage on intelligence checks against people of authority  

Mana Burst

This pact you have made to bolster your physical prowess has given you the ability to push your natural dexterity to the brink. 

Starting at 3rd level, as a bonus action you can take the dash action, you can do this as many times equal to your Intelligence modifier that resets on a short rest.

Clarent Strike

The magic you've found has bolstered your ability to attack and has given you increased strength.

Starting at 7th level you can give yourself bonus damage in the form of your proficiency modifier once per short a number of times equal to your intelligence modifier.

Armor for the Fallen

Starting at 10th level you've learned to quick summon a set of armor onto your body called The Secret of Mordred. As a bonus action the armor incases your body the image of the armor is up to the PC. When the armor takes damage your ac doesn't lower, and anyone tries to discern your identity they cannot find out key information such as name, gender, or facial structure.  

When you summon this armor your base unarmored AC becomes 10+Dexterity+Intelligence. if your wearing armor then you cannot summon the Secret of Mordred. 

Feral Combat

Knights are dedicated to upholding honorable combat, fallen knight have no such obligation. starting at 15th level, as a bonus action choose one of three less than honorable combat tactics. these tactics require saving throws, DC= 8+Proficiency+Strength

  • Dust Throw- Throw dust in a 10ft cone, those caught in that range must make a Dexterity saving throw or become blinded till the end of their turn.
  • Ear Clap- Slap the side of a target within melee distance the target must make a Constitution saving throw or become stunned till the end of their turn
  • Leg Kick- You kick the leg of your target and the target must make a Strength Saving Throw or be knocked prone. 

You can use Feral Combat a number of times equal to your Strength modifier (minimum of once)

Clarent Blood Arthur

The magic you have discovered had gifted you with ultimate ability. to generate a massive column of magic. Starting at 18th level using your turn you begin creating a large beam of pure arcane magic that raises to 60ft tall, on the beginning of your next turn you slam the beam onto a central target creating an attack in a 120ft long 10ft wide line, any target caught in the range of the attack must make a Dexterity Saving Throw to take no damage DC= 22, on a failed save affected targets take 6d20 Force Damage, if the target is a structure it takes double damage. Any creature caught inside the attack if they die they become atomized into dust from shear force. After the attack ends, the fallen knight becomes stunned for 1 hour, and cannot use Clarent Blood Arthur for one week. 

Previous Versions

Name Date Modified Views Adds Version Actions
4/22/2020 8:20:46 PM
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5/7/2020 7:29:50 PM
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