Base Class: Paladin
Some paladins are given dominion over life and death, and set to follow their god's wishes for who should live and die. They act as the gatekeepers between life and death.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options..
Bringer of Death
As an action, you present your holy symbol and bring destruction to your enemies. Up to 6 creatures you choose that are in a 30 foot radius from you take 2 d8 necrotic damage. This increases to 4 d8 at 8th level, 6 d8 at 14th level, and 8 d8 at 18th level.
Bringer of Life
As an action, you present your holy symbol and bring life to your allies. Up to 6 creatures you choose that are in a 30 foot radius heal 1d 6 hit points. This increases to 3 d6 at 8th level, 5 d6 at 14th level, at 7 d6 at 18th level.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
Shield of Faith, Cure Wounds |
|
5th |
Aid, Branding Smite |
|
9th |
Feign Death, Revivify |
|
13th |
Aura of Life, Death Ward |
|
17th |
Destructive Wave, Raise Dead |
Aura of Death Warding
Starting at 7th level, if any member of your party is within 10 feet of you, they may add your proficiency modifier to their death saving throws.
At 18th level, the range of this aura increases to 30 feet.
Defender of Life
Beginning at 15th level, when you deal damage to an enemy you can heal an ally within 60 feet of you for 4 d8 hit points, and when you heal an ally, you can damage an enemy within 30 feet of you for 4 d8 necrotic damage.
Death Defiance
Once per short rest, when you or an ally within 60 feet of you drops to 0 hit points, you can heal yourself or them for 50 hit points, and have an enemy within 30 feet take 50 points of necrotic damage.
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