Sorcerer
Base Class: Sorcerer

Infernal Soul sorcerers get special fire related magic and abilities.

Infernal Magic

Your infernal soul grants you additional spells at certain levels. At 1st level you learn the Fire Bolt cantrip and the Burning Hands spell. At 3rd level you learn Scorching Ray. At 5th level you learn Fireball. At 7th level you learn Fire Shield. At 9th level you learn Immolation. Spells learned by this feature do not count against your spells known.

Born of Fire

At 1st level, you are able to bolster the power of spells that deal fire damage. If you cast a spell that requires an attack roll and can only deal fire damage, you make the attack roll with advantage.

Playing With Fire

At 6th level, enemies who strike you may become assailed by fire should you so choose. When you are hit by a melee attack you may use your reaction to deal fire damage to your attacker equal to your Sorcerer level. You may do this a number of times per day equal to your proficiency bonus.

Infernal Banishment

At 14th level you have learned how to send your enemies to the plane of fire. Once per long rest you may spend 4 sorcery points to send a target creature to the plane of fire. If the creature is from the plane of fire it does not return. If the creature is not from the plane of fire it returns to its space, or the nearest available space to it, at the end of your next turn. That creature also takes 9d12 fire damage upon returning from the plane of fire.

Flame Swathe

At 18th level you have become one with fire. Whenever you would take fire damage from any source, you may use your reaction to spend a number of sorcery points and gain immunity to the triggering source of damage. You also gain temporary hit points equal to twice the number of sorcery points you spent to use this feature.

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