Base Class: Fighter
The Dark Reaper is a class that focuses on up close mayhem while manipulating undead.
Undead Sentinel
Gain the Ability to create undead guardians
Spell Casting
Spell save DC = 8 + your proficiency bonus + your Wisdom modifier
Spell attack modifier = your proficiency bonus + your Wisdom modifier
Embrace Death
You have chosen to follow the writings of Orcus. You have a fascination and talent in Necromancy
- Gain proficiency with the Scythe weapon
- Gain access to spells from the school of necromancy
- Gain resistance to Necrotic damage
Whispers of Orcus
One night after falling asleep you find yourself in a dark Cavern. A deep resonating voice booms through the cavern shaking you too your soul. The only thing you can see is a large set of Green eyes.
Orcus will grant knowledge as your power grows granting you new abilities
Lvl 3
- Death's Touch: Once a day you can cast the spell Create Undead at 6th level Without expending a spell slot
- Mark of Orcus: As a sign of Orcus' influence you grow a small set of Black Horns gaining the following benefits
- Gain resitance to poison and advantage on saves against the affects of poison
- Undead will now ignore your presence allowing you to freely move amoung them
Lvl 6
- Orcus' Influence: Orcus has granted you tthe knowledge needed to mantain and control more undead then could be acompished by normal means.
Lvl 12
- Lingering Dead: You are no longer restricted to the 24 hr control restriction of Create Undead. Intead your dead will follow your orders until they are destroyed
Lvl 18
- Child of Orcus: Once a month you can use your action to summon a Dracolich for an hour
- You choose the type of Dragon the Dracolich is when you summon it
*The Dracolich is friendly to you and your allies but does not follow your orders. Instead choosing to do as it pleases before leaving.
Child of Orcus
Once a month you can use your action to summon a Dracolich for an hour
You choose the type of Dragon the Dracolich is when you summon it
The Dracolich is friendly to you and your allies but does not follow your orders. Instead choosing to do as it pleases before leaving.
Death's Touch
Once a day you can cast the spell Create Undead at 6th level Without expending a spell slot
Lingering Dead
You are no longer restricted to the 24 hr control restriction of Create Undead. Intead your dead will follow your orders until they are destroyed
Mark of Orcus
As a sign of Orcus' influence you grow a small set of Black Horns as well as resistance to poisons and advantage on saving throws involving the affects of poison
Orcus' Influence
Orcus has granted you tthe knowledge needed to mantain and control more undead then could be acompished by normal means.
Bloody Harvest
Scythe Skills. You learn two Scythe skills of your choice, which are detailed under “Scythe” below. Many maneuvers enhance an attack in some way. Each use of a Scythe Skill must be declared before the attack roll is made. You can use only one Scythe Skill per attack.
You learn an additional Scythe Skill of your choice at 7th, 10th, 15th, and 18th level. Each time you learn a new Scythe Skill, you can also replace one Scythe Skill you know with a different one.
Slaughter. You gain a number of Slaughter points equal to your Strength modifier (minimum of 1). You regain 1 expended Slaughter point each time you roll a 20 on the d20 roll for an attack with your Scythe, or deal a killing blow with your Scythe to a creature of significant threat (DM’s discretion). You regain all expended Slaughter points after a short or long rest.
Saving Throws. Some of your Scythe Skills require your targets to make a saving throw to avoid the skill's damage. The saving throw DC is calculated as follows:
Scythe Skills save DC = 8 + your proficiency bonus + your Strength modifier
Scythe Skills
Scythe skills used in battle
Sweeping strike: Swing your scythe in front of you hiting any targets in a 15ft arc in front of you. A large sized creature or larger only takes a single hit.
Backoff: Spin in a circle damaging all enemies within 5 ft of you
Dismember: You put all your weight and Strength into a single slash in attempt to cut off an enemy's limb (excluding the head) the Ability requires a strength check at the DMs discretion
Impale: Spending a Slaughter point you Bring your scythe down onto the target on a failed save the target becomes impaled by your Scythe and is considered Grappled
Backoff
Use 2 slaughter points to spin in a circle damaging all enemies within 5 ft of you
Dismember
Using 3 slaughter points put all your weight and Strength into a single slash in attempt to cut off an enemy's limb (excluding the head) the Ability requires a strength check at the DMs discretion
Impale
Use 2 Slaughter points to bring your scythe down onto the target on a failed save the target becomes impaled by your Scythe and is considered Grappled
Sweeping Strike
Use 1 Slaughter point to swing your scythe in front of you hiting any targets in a 15ft arc in front of you. A large sized creature or larger only takes a single hit.
Dark Whispers
Your connection to your Scythe becomes complete
- You can now speak with your scythe
- The Scythe compels you to commit acts of evil
Undead Aspect
The necrotic energies you manipuilate have caused your body to become undead. Gaining the following aspects
- No longer require
- food or drink
- Breathing is no longer needed
- You are now immune to disease and posion
Due to thses changes you have become more suspectable to radiant damage
*player is considered undead when calculating damage from spells
Orcus' Blessing
Orcus blesses you giving you immunity to necrotic damage
Lich Form
Assume the form of a mighty Lich for 10 minutes. during this time your stats become that of a Lich armor and items aside from your scythe meld into your lich form becoming unusable.
This ability can only be used once a week.
Previous Versions
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5/4/2020 8:00:07 PM
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Posted Dec 17, 2021Thank you, it is very much appreciated. Honestly I couldn't tell you I need to sit down and really go through it. Its only the second subclass I made and didn't really have the hang of homebrewing. Any suggestions or opinions are more then welcome, if you feel anything is in need of balance changes.
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Posted Dec 16, 2021Nice Work I like what you included, you really stuck with the theme of the subclass but I dont get why you made it wisdom modifier. Please explain that to me.