Wizard
Base Class: Wizard

Wizards from the Runic school of magic harness the arcane flow of magical energy throughout the ley lines of Nordheim, and shape it into metaphysical runes in order to cast spells. As a wizard from this school, you begin with a small amount of knowledge of the leylines from your time studying them as a child, but little more than feeling the flow through touch is within your grasp.

Runic Armour

You are able to channel the arcane energy flowing through the ley lines into your clothes, creating a magical barrier around them. You gain a bonus to your AC equal to your INT modifier. This bonus can be dispelled, but can be reapplied using Runic Repower.

Runic Grimoire

When you choose this tradition at 2nd level, you are given a basic grimoire by your mentor. This contains all your spells from simpler forms of magic. At 4th level, you are given your Runic Grimoire by your mentor. At this point, you may store Runic spells in your grimoire, and you may choose to learn new Runic spells up to your level in exchange for forgetting your Wizard spells.

Ley Line Channeling

Starting at 6th level, you can channel ley lines to divert knowledge streams. Once per month, you can divert the flow of energy into yourself to obtain one piece of information that you must search for specifically. If you attempt this, you must roll on a consequences table to determine the effects of infinite knowledge flowing through your brain.


1D8   |      Consequence


1        |   You lose the information, forget your two oldest known spells and suffer a -2 to your intelligence permanently

2        |   You lose the information and suffer a -2 to your intelligence permanently

3        |   You forget your two oldest known spells

4        |   You suffer a -2 to your intelligence permanently

5        |   You forget your oldest known spell

6        |   You lose the information

7        |    You suffer a -1 to your intelligence permanently

8        |    You succeed in obtaining the information and gain a +2 to your intelligence permanently


 

 

 

 

Runic Memory

At 10th level, you have learned how to record your spells in runes alone, cutting the space required for them in your grimoire  significantly. You may record an additional 2 spells in your grimoire.

Godly Magic

Starting at 14th level, you have reached a level of magic knowledge that approaches that of the gods and ancient elves. You may create one Masterwork Spell that is above 9th level and requires multiple participants.

Runic Wizard Image

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