Monk
Base Class: Monk

You follow a monastic tradition that teaches you to harness the power of the elements.

Many monks of this tradition tattoo their bodies with representations of their elemental powers, commonly imagined as coiling dragons, but also as phoenixes, fish, plants, mountains, and cresting waves.

Spellcasting

When you reach 3rd level, you gain the ability to cast spells. See Spells Rules for the general rules of spellcasting.

Cantrips

You learn two cantrips from the Elemental Spell List. You learn an additional elemental cantrip of your choice at 10th level.

Spell Slots

The Way of the Four Elements Spellcasting table shows how many spell slots you have to cast your Elemental spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher using its casting time and other rules, but you don’t need to provide material components for it. You regain all expended spell slots when you finish a long rest.

Spells Known of 1st-Level and Higher

You know three 1st-level spells of your choice from the Elemental Spell List

The Spells Known column of the Way of the Four Elements Spellcasting table shows when you learn more Elemental spells of 1st level or higher. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.

Whenever you gain a level in this class, you can replace one of the Elemental spells you know with another spell of your choice from the Elemental spell list. The new spell must be of a level for which you have spell slots.

Spellcasting Ability

Wisdom is your spellcasting ability for your sorcerer spells, since you learn your spells through meditation and internal reflection. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.

Spell save DC = 8 + your proficiency bonus + your Wisdom modifier

Spell attack modifier = your proficiency bonus + your Wisdom modifier

Spellcasting Focus

You can use a a monk weapon as a spellcasting focus for your elemental spells.

Way of the Four Elements Spellcasting

MONK

LEVEL

CANTRIPS

KNOWN

SPELLS

KNOWN

— SPELL SLOTS PER SPELL LEVEL —

1ST

2ND

3RD

4TH

3rd

2

3

2

4th

2

4

3

5th

2

4

3

6th

2

4

3

7th

2

5

4

2

8th

2

6

4

2

9th

2

6

4

2

10th

3

7

4

3

11th

3

8

4

3

12th

3

8

4

3

13th

3

9

4

3

2

14th

3

10

4

3

2

15th

3

10

4

3

2

16th

3

11

4

3

3

17th

3

11

4

3

3

18th

3

11

4

3

3

19th

3

12

4

3

3

1

20th

3

13

4

3

3

1

Elemental Spell List

 CANTRIPControl FlamesGustMold EarthShape Water
 1ST LEVELAbsorb ElementsBurning HandsEarth TremorExpeditious RetreatFeather Fall
 2ND LEVEL: EarthbindFlame BladeGust of WindLevitateMaximilian's Earthen GraspPyrotechnicsScorching RayWarding Wind
 3RD LEVELErupting EarthFireballFlame ArrowsFlyTidal WaveWall of SandWall of WaterWater WalkWind Wall
 4TH LEVELControl WaterFire ShieldStone ShapeStoneskinStorm SphereWall of FireWatery Sphere

Fists of the Elements

Beginning at 3rd level, when you use your action to cast a cantrip, you can make one unarmed strike as a bonus action or you can spend 1 ki to make two unarmed strikes as a bonus action (Flurry of Blows).

Elemental Insight

At 11th level, you gain insight into elemental beings composed of the four elements. You learn the Primordial language and have advantage on CHA and WIS ability checks against elementals.

Improved Fists of the Elements

Beginning at 17th level, when you use your action to cast a spell, you can make one unarmed strike as a bonus action or you can spend 1 ki to make two unarmed strikes as a bonus action (Flurry of Blows).

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