Base Class: Rogue
Extraplanar Dagger: At 3rd level you gain access to a magical dagger that can travel through the planes of existence. On your turn you can make an attack and throw the dagger, the dagger has a speed of 360 feet and can hit a maximum of 5 targets per throwing. Once you throw the dagger, you can see through the dagger as if it had eyes that you were linked to, you can make this dagger shift between planes of existence as many times as the 360 foot speed allows, after which it falls to the ground until thrown again. Each attack automatically hits and does 4d12 Piercing damage that ignores immunity and resistance.
Superior Sneaking: Starting at 9th level, you automatically succeed on all Dexterity (Stealth) checks if you move no more than your speed -5 feet on the same turn.
Superior Sneak Attack: Beginning at 13th level, you know how to strike subtly and exploit a foe's distraction . Once per turn, you can deal an extra 7d10 damage to three creatures you hit with an attack. The attack need not use a finesse or a ranged weapon. The amount of extra damage increases to 13d10 at 16th level.
Eternal Sneak: At 17th level, you are perpetually hidden. No magic or ability can see you unless you want it to. You remain hidden until you wish to reveal yourself, even the noise you make is made completely silent.
Extraplanar Dagger
Extraplanar Dagger: At 3rd level you gain access to a magical dagger that can travel through the planes of existence. On your turn you can make an attack and throw the dagger, the dagger has a speed of 360 feet and can hit a maximum of 5 targets per throwing. Once you throw the dagger, you can see through the dagger as if it had eyes that you were linked to, you can make this dagger shift between planes of existence as many times as the 360 foot speed allows, after which it falls to the ground until thrown again. Each attack automatically hits and does 4d12 Piercing damage that ignores immunity and resistance.
Superior Sneaking
Superior Sneaking: Starting at 9th level, you automatically succeed on all Dexterity (Stealth) checks if you move no more than your speed -5 feet on the same turn.
Superior Sneak Attack
Superior Sneak Attack: Beginning at 13th level, you know how to strike subtly and exploit a foe's distraction . Once per turn, you can deal an extra 7d10 damage to three creatures you hit with an attack. The attack need not use a finesse or a ranged weapon. The amount of extra damage increases to 13d10 at 16th level.
Eternal Sneak
Eternal Sneak: At 17th level, you are perpetually hidden. No magic or ability can see you unless you want it to. You remain hidden until you wish to reveal yourself, even the noise you make is made completely silent.
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