Barbarian
Base Class: Barbarian

The Path of the Dragon Warrior is a spiritual journey, Dragonborn who choose to follow their bloodline and let their rage fuel them are granted the strength and appearances of their great ancestors. In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. 

Draconic Spirit Heritage

Yours is a path that seeks attunement with the raw power of your great ancestors .

Dragon: At 3rd level when you adopt this path, you gain the ability to cast the Jump and Thunderwave spells,  as described in Chapter 11 of the Player's Handbook. Constitution is your spellcasting ability. 

Totem Spirit

At 3rd level, when you adopt this path, you choose a totem spirit and gain its feature. You must make or acquire a physical totem object — an amulet or similar adornment — that incorporates fur or feathers, claws, teeth, or bones of the totem animal. At your option, you also gain minor physical attributes that are reminiscent of your totem spirit. For example, if you have a bear totem spirit, you might be unusually hairy and thick-skinned, or if your totem is the eagle, your eyes turn bright yellow.

Dragon's Hide

Dragon: When entering rage your scales harden and become like iron plates granting +2 to your AC. While raging, you have resistance to all damage except psychic damage. This effect lasts the duration of your rage.

Aspect of the Dragon

At 6th level, you gain a magical benefit based on the totem animal of your choice. You can choose the same animal you selected at 3rd level or a different one.

Dragon's Stride

Dragon: While out of combat you gain a pair of ethereal wings doubling your travel speed and granting a brief moment of flight. The spirit of the dragon enables you to soar far and strike fast.

Spirit Walker

At 10th level, you can cast the Commune with Nature spell, but only as a ritual. When you do so, a spiritual version of one of you ancestors appears to you to convey the information you seek.

Dragon: You call upon the spirit of a great dragon to provide you with information on your surroundings.  

Totemic Attunement

At 14th level, you gain a magical benefit based on a totem animal of your choice. You can choose the same animal you selected previously or a different one.

Dragon's Wrath

Dragon: While raging, you have a flying speed equal to your current walking speed. While airborne you can attempt to dive on to creatures, forcing them to make a strength saving throw. If they fail they are knocked prone; if they succeed they can make an opportunity attack with advantage against you. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft. 

Previous Versions

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9/5/2018 5:16:59 AM
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