Base Class: Blood Hunter
A hunter who specealizes in offense and defense against a single target
Defensive might
You can funnel your elemental prowess into defense instead of attack when you power up your weapon you can instead add one hemocraft dice to your ac Once per long rest last for as many rounds as your con modifer
at 7 lvl you can use it twice per long rest at 12 lvl you can use it three time per long rest at 16 lvl you can us it four times per long rest at 20 lvl you can use it four times per short rest
Monsterous resistance
When you improve your ac you gain resistance to that damage type till you stop
Taunt
You taunt a creature it makes a wis save dc =8 +profecincy bonus +your int mod on a fail they can only attack you for one round
Soul steal
You gain temp hp equal to half yor hemocraft damage for one round onc per long rest
Beastial terror
You can use your knowledge of beasts to terrify most beings all creatures in 30 feet make a wis save (dc=8+ prof bonus+int mod) or be terrified can remake the save at the end their turn
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Posted Apr 14, 2024buguh
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Posted Jan 13, 2024Reading this gave me a permanent -4 to intelligence.
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Posted Jan 12, 2024what