Rogue
Base Class: Rogue

    There are a few people in this world who find joy in killing, but when they do it makes the a killer even more dangerous. Slashers who seek to spill blood in every back alley and dark forest they can. A typical Slasher loves to take trophies or make a legacy of their name. They draw their energy from striking fear in everyone around them, even if those souls won't survive for much longer. May the gods show mercy on anyone who is hunted by a Slasher.

Driven by Blood

    When you’re at your 3rd level, your need to spill the blood of others is an overwhelming force and it makes you quick to go from one victim to another. When you successfully kill a target, it gives you advantage with 1 attack action on your next turn.

Relentless Chase

    At your 3rd level you become an unstoppable force against targets during a chase. You do not receive exhaustion levels in a chase and you can use an extra Dash action only when chasing a target. With your natural ability to hunt your prey you always have advantage on locating targets when they try to hide during a chase.

Thriving on Fear

    If a Slasher is following a humanoid target and is able to observe this target for 1 hour, they gain the ability to discover the inner fear of their target. This ability is either supernatural or instinctive from their history in murdering countless people in the past. A Slasher can then use this knowledge against their target, and if the target fails in a DC 14 Charisma (Intimidation) check the target is frightened for 1 minute. 

Legendary

    Your reign of spilling the blood of the innocent (or of the evil) has plagued the nightmares of every person across the country. When you are at your 9th level, you are proficient on Intimidation skill checks, or if you are already proficient in it you can double your proficiency score for the skill.

Virtually Indestructible

    At your 17th level, you have an unnatural ability to take damage and keep on coming. If you receive Slashing, Bludgeoning, Piercing, Fire, Cold, or Lightning damage that is 5 points or less that would result in you having 0 hit points, you instead have 1 hit point total.

Undying Legacy

If you die, you can never truly stay dead. You leave an eternal legacy stained in blood that will never be forgotten. Depending on what your life choices, you might be resurrected by a book of the dead or reinstallation of fear in your name. You could also pass on your legacy to a prodigy or cult of followers/worshippers. If another person takes over for your legacy they must at least be a level 3 Rogue with the Slasher archetype and they must have a total level equal to or less than the total level of the original Slasher.

Previous Versions

Name Date Modified Views Adds Version Actions
5/6/2018 11:00:35 AM
1474
17
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