Base Class: Wizard
The academy of nature works on figuring out the natural world.
Nature Savant
The time and gold needed to copy spells into your spellbook is halved when you are in a non-city terrain.
Thorns Magic
Starting at 2nd level, any spell you cast that grapples opponents can deal a number of damage to them each turn they are grappled, equal to your Intelligence modifier.
Control Plants
While you within 30 feet of a 5 foot cube of plants, you can summon a vine blight as an action. You can only have 3 vine blights at a time.
Natures Vessel
At 10th level, you become one with nature, gaining the ability to conjure a vine whip.
Vines Attack
You gain a halo of vines that surround you, defending you from weapon attacks. You gain Immunity to Bludgeoning, Slashing, and Piercing damage from non-magical attacks.
Previous Versions
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