Base Class: Monk
Sacred fists are independent organizations found within many temples. Their ascetic members have turned their divine magic inward, bringing their bodies and wills into harmony. Sacred fists have forsworn the use of weapons and heavy armor. They consider their bodies and minds gifts from their deity, and they believe that not developing those gifts to their fullest potential is a sin. Spellcasting does not dishonor them or their deity. Sacred fists are strong in faith, will, and body.
Divine Magic
When you reach 3rd level, you learn to channel your ki to cast divine spells. See Spells Rules for the general rules of spellcasting and the Spells Listing for the paladin spell list.
Ki Points
The Sacred Fist Spellcasting table shows the number of ki points you must spend to cast a spell of a certain level.
Spells Known of 1st-Level and Higher
You know two 1st-level paladin spells of your choice, and can cast them only at 1st-level. At 6th level, you learn two additional spells of 2nd-level or lower, and can cast spells at 2nd-level. At 11th level, you learn two additional spells of 3rd-level or lower, and can cast spells at 3rd-level. Finally, at 17th level, you learn two spells of 4th-level or lower, and can cast spells at 4th-level. When you finish a long rest, you can replace one of the paladin spells you know with another spell from the paladin spell list. The new spell must be of a level you were able to cast when you first gained the spell you are replacing. For instance, if you replace one of the spells you learned at 3rd level, the new spell must be a 1st-level spell, while a spell you learned at 11th level can be replaced with a spell of 3rd-level or lower.
Spellcasting Ability
Wisdom is your spellcasting ability for your paladin spells, since you learn your connection to your deity. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a paladin spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Wisdom modifier
Spell attack modifier = your proficiency bonus + your Wisdom modifier
Sacred Fist Spellcasting
| Spell Level | Ki Point Cost |
|---|---|
| 1st | 2 |
| 2nd | 3 |
| 3rd | 5 |
| 4th | 6 |
Sacred Flames
At 6th level, the you can invoke sacred flames around your hands and feet, empowering your unarmed strikes. As a bonus action, you can surround your fists and feet in holy fire, causing your unarmed attacks to deal additional radiant damage equal to your Wisdom modifier for 1 minute. Once you have used this feature, you cannot do so again until you finish a short or long rest.
Divine Magic
At 6th level, you learn two paladin spells of 2nd-level or lower.
Divine Sight
At 11th level, you gain a sixth sense that can reveal the truth of reality. You have blindsight out to a range of 10 feet.
Divine Magic
At 11th level, you learn two paladin spells of 3rd-level or lower.
Inner Armor
At 17th level, your inner tranquility can help to protect you from external harm. As an action, you can enter a state of defensive calm, increasing your Armor Class by 2 and gaining advantage on all saving throws for 1 minute. Once you have used this feature, you cannot do so again until you finish a long rest.
Divine Magic
At 17th level, you learn two paladin spells of 4th-level or lower.
Previous Versions
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