Base Class: Paladin
A Paladin who accepts death as a natural process. The Oath of the Raven Paladin strives to destroy those who tamper with the delicate balance of Life and Death. The Oath of the Raven stems from a Paladin who sought vengeance against a group of necromancers. The result was an Oath of Vengeance Paladin imbued with powers to strike down the undead and those who desecrate death.
Channel Divinity - Raven Queen
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Raven's Presence: As an action, you focus your divine power on a target within 60 ft of you that can see you. That creature must make a Wisdom saving throw or be marked by your deity.
On a Failed save, for one minute, the creature’s speed becomes 0, it doesn't benefit from any bonus to its speed, it cannot move any farther away from you, and it also can’t take reactions. Additionally, the creature has disadvantage on attack rolls against you. On a successful save, their speed is halved.
Undead Creatures have disadvantage on the saving throw.
Raven's Wrath: As a bonus action, you cast your anger upon a creature you can see within 30 feet of you, using your Channel Divinity. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or fall unconscious.
Undead Creatures take 1d4 radiant damage in addition of the other effects.
Oath Spells
Oath of the Raven Spells
| Paladin Level | Spells |
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3rd |
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5th |
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9th |
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13th |
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17th |
Raven's Veil
Beginning at 7th level, you are shrouded in the Raven Queen's aura while not incapacitated. The aura extends 10 feet from you in every direction, but not through total cover. You and any ally within the aura gain 60 feet of Dark-vision unimpeded by magic.
Whenever a creature starts it's turn in your aura they take an amount of Radiant damage equal to your Paladin level.
At 18th level, the range of the aura increases to 30 feet.
Raven's Sentinel
At 15th level your supernatural focus helps you close off a foe’s retreat. When you make an opportunity attack against a creature, you can move up to half your speed immediately after the attack as part of the same reaction. This movement doesn’t provoke opportunity attacks.
Additionally, you gain resistance to Necrotic damage from all sources.
Raven's Form
At 20th level, you can assume the form of a Raven-like Humanoid. Using your action, you undergo a transformation. For 1 hour, you gain the following benefits:
- You gain a flying speed of 60 feet.
- You are Immune to Necrotic damage.
- You emanate an aura of fear towards an enemy, while in the Raven form you can take an action to cast your Raven's Presence upon a creature. You can do this two times per Raven Form.
- Your weapon attacks deal an extra amount of radiant damage equal to your Charisma modifier.
You can take on the Raven Form once per long rest.
Previous Versions
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