Base Class: Cleric
The gods of luck and fate smile down on you and give you powers that can change fate and control luck itself
Blessing of Luck
Starting when you choose this domain at 1st level, you can use your action to touch a willing creature other than yourself and grant it 1 coin toss, if heads the player gains advantage on there wisdom save for the next hour, if tails they have advantage on wisdom checks for the next hour or until you cast this again
Channel Divinity: fates touch
Starting at 2nd level, you can use your Channel Divinity to create a warp in reality where luck surrounds you where spell attacks and melee attacks have disadvantage on you.
this last for 1 minute or untill you lose concentration
Channel Divinity: coin of luck
starting at 6th level As an action, you can flip a coin, when the coin lands on the floor one creature you can see is teleport 20ft away from you or an friendly creature
Divine Strike
At 8th level, you gain the ability to infuse your weapon strikes with poison — a gift from your deity. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 force to the target. When you reach 14th level, the extra damage increases to 2d8.
Improved blessing of luck
At 17th level, you can pass your blessing onto a willing creature, they gain the same effects as the normal blessing and you do not
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