Fighter
Base Class: Fighter

Terra warriors have special geokinetic power that grants them extra resilience and unique battlefield control. Fighters of this style harness Terra Points to enable their stone shaping. 

Terra Points


Beginning when you choose this archetype at 3rd level, you gain a number of Terra Points equal to your proficiency bonus plus your constitution modifier. You can expend one of more of them to trigger different effects. You regain all expended Terra Points at the end of your next short or long rest. 

Earthen Defence: As a Reaction you may expend one or more Terra Points to create an interposing column of stone. The earthen  pillar is 10ft tall, 5ft wide, and 2ft thick. It has a AC 5 and hit points equal to twice your fighter level, is resistant to piercing damage, and is immune to poison and psychic damage.If there is a creature in the spot where the column is created, that creature is pushed backwards to the nearest unoccupied space.
For each Terra Point beyond the first you spend, the column gains additional hit points equal to your Fighter level. The stone pillar takes the attack or area of effect damage for you, but excess damage carries over to you. Once the pillar is destroyed, the area within 5ft of the pillar becomes rough terrain as it breaks and scatters. This rough terrain remains until cleared (it takes 1 minute to clear by hand). This reaction does not stop psychic damage.

Hurl Boulder: In place of a weapon attack you may expend 1 Terra Point to Hurl a Boulder at one target within 60ft of you. Make an attack with your Strength. Each other creature that is within 5ft of the target must make a Dexterity saving throw (DC 8+proficiency bonus + Constitution modifier). On a hit, the target automatically fails their saving throw. Each creature that failed the save and the target take 2d12 bludgeoning damage and are knocked prone, taking half damage and not falling prone on a success.

Rock Hardened

Starting at 7th level, you become accustomed to manipulating stone and earth. You gain the Siege ability, rough terrain made of rock and stone doesn’t slow you down, and you gain a burrowing speed of 40ft.

Additional Geomancy

At 10th level, you gain additional ways to use your Terra Points. 

Stoneskin:
You may expend 4 Terra Points as a bonus action to cause your skin to become like stone. For one minute, or until your concentration is broken (as if concentrating on a spell) you gain resistance to all non magical bludgeoning piercing and slashing damage. 

Walls of Stone: You may spend 5 Terra Points as an action to cast Wall of Stone, using your Constitution as you spellcasting ability. 

Bones of the Earth: You may spend 7 Terra Points as an action to cast Bones of the Earth at 7th level, using your Constitution as your spellcasting ability. 

Eyes of the Earth

Starting at 15th level, you gain Tremorsense out to 30ft. 

Immovable

At 18th level, you attain earth-like resilience. Your constitution score is increased to 26.

Additionally, you are immune to effects that would force you to move while standing on ground, unless you allow it. 

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